Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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61% positive of 18 · Mixed · Live from Steam
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Project Dagger is a retro FPS roguelike, where you have to return the lost Crown of Benevolence to the King of Delvia! However, your journey will not be easy as many foes along the way will attempt to kill you! Unlock new weapons, upgrade stats, battle enemies as you make your way through the world!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 61% on 2026-11-01 → 61% today (18 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
It has come to my attention that Steam is updating their pricing guide to reflect global changes in currency values so for vast majority of countries if I were to update the pricing it would cost more for those people to buy Project Dagger. Some prices are now…
Hey everyone, it's time for a new update and some news regarding the 0.5.0 update. First let me start by saying this is a 2 part update. This is the first part of that update, and 0.5.0b will be following in the next month. Here's everything included with this…
Not really an update with a lot in it, just fixed an issue where doors couldn't be accessed on some levels of the Grand Plains due to cliff faces.
Yet another hotfix, not going to do too much explaining this time but a handful of issues should now be resolved. Resolved Issues : Enemies in Badlands should no longer run through walls Map no longer get stuck on the screen Main Menu teleport glitch is now fi…
Hey everyone, sorry for yet another issue you may have ran into, hopefully this is the last one (for now)! Ran into some issues with Steam and some other technical issues but we're back with a fix and some new changes! So here's the notes Fixed the issue with …
Hey everyone, sorry for the issues some of you may have ran into. I just found out about the issue with the Discord Rich Presence requiring Discord to be open in order to play (which should now be fixed). Also before release there was a report about mouse sens…
Where have I been? Hey everyone, it has definitely been awhile and I apologize for my absence. I have had a lot going on in my personal life that has taken my attention away from game development as a whole. As some of you might know I am still just a student …
Hey everyone, figured it's about time to make another one of these and show you all what I have been up to. Honestly it has been a crazy few months, a lot of things going on in my personal life but everything seems to finally be getting figured out which means…
Hey everyone, it's time again for another WIP post. I haven't been as active with day to day development but been brainstorming, taking notes, and figuring out my next moves for the direction to take the game. I also decided to slow down on trying to push upda…
So quite a bit has happened in the background and I've reconsidered how I'm going to handle updates, as well as what each update will include. I know in the Steam release roadmap I had much bigger plans for what 0.4.0 would bring. Although majority of what it …
So first thing thanks everyone who has bought the game! The game definitely by no means has blown up or anything or made me a millionaire but I've been so stoked with the amount of love and support I've been seeing for Project Dagger. The fact that anyone has …
Hey everyone, wanted to make a quick post regarding an issue with mouse sensitivity. On your first time launching the game your mouse sensitivity is set to 0, this is a bug but once you set it to whatever value you like, it'll save and it shouldn't happen beyo…
Hey everyone, first and foremost thank you for purchasing Project Dagger! I'm Alex the solo developer behind the game. I wanted to key everyone in on what to expect from Project Dagger, my timeline for when I hope to exit Early Access and what I hope to accomp…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.