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Hello everyone! I just wanted to take a moment to give my appreciation to Adrian and Marina for all the incredible artwork they've been creating for The Old War! They were responsible for both the improved artwork on the steam page, as well as the new and impr…
Entry 734: Subject accepted the Rite. The binding held for three hours before the Unbound claimed her. The Iron Ward was insufficient. The Great Bell was not rung. Entry 735: The Lodge has sent another delegation. They demand we cease the Rites. They do not un…
Dev Update: Fire System in The Old War Hey everyone! Just wanted to share a behind-the-scenes look at one of the new features we’ve been working on - a fully dynamic fire simulation system that brings more chaos, strategy, and atmosphere to The Old War.So what…
MASSIVE BATTLES UNLOCKED!This is a really exciting post for me. The Old War can now support thousands of units at one time! As much as I love other games with massive swarms, there are many reasons I am excited for a high unit limit. We aren't looking to be a …
First Gameplay Trailer is Here!We're excited (and a little terrified) to share the very first gameplay trailer for The Old War - our dark fantasy RTS where every unit matters, armies persist between battles, and faction control can be shared with your friends.…
Introducing Clans in The Old War - Build Together, Fight TogetherThe battlefield is brutal, but you don’t have to face it alone.With the new Clan System, you and your friends can forge a shared legacy. Whether you're building a warband of elite fighters or man…
in The Old War In The Old War, magic is hated and feared. It was said that magic is what destroyed the world. Anyone who uses it plays with forces far beyond their comprehension and control. Only tyrants and madmen would dabble in these forces. How it Affects …
Core Gameplay Mechanics at Launch Commanders, the time has come to prepare for The Old War. As the release draws near, we want to highlight the mechanics that will shape your experience in this dark and unforgiving world. In The Old War, you’ll lead a persiste…
Hello Everyone! Today, we’re diving into the construction system for the main human faction in The Old War, The Kingdom of Andar. This post will cover everything from placement mechanics to dynamic destruction, giving you a clear understanding of how to plan, …
Battles are about to become more dynamic. Units now have a stamina system that adds another layer of strategy to movement and combat. With this update, positioning, timing, and stamina management will play an even greater role in securing victory. Whether it i…
Hello everyone! It's been a while, but I have a number of very solid excuses so I hope you will forgive me. I lost my job, got a new job, went to Scotland and got married. It's been a hell of a year. All that being said, I still do have some pretty solid updat…
Hello everyone! My name is Dan Marshall, and I am the indie developer behind The Old War. I am pleased to announce the release of my Coming Soon page and the Community Hub! This is an exciting milestone for me, as I have been working on the development of The …