Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 20 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Hexahedra is a puzzle game about beautiful efficiency. Design, program, and optimize factories to build cubes, used galaxy-wide as crates, satellite housing, even chic coffins. Rewind the action to hunt for improvements. Compete with friends, and help a tiny octopus with a nightmare family visit.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (20 reviews)
No authorized Steam key store lists this game right now.
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey folks, today's update doesn't bring any new features, but does get the game running on the latest version of Unity. In particular, this means that the game has been updated to avoid the vulnerability that Unity emailed all developers about on the 3rd Octob…
Today I've launched a few minor tweaks for a smoother experience. Bugfix: Opening the Steam Overlay no longer triggers the Run One Step feature. This was being triggered because it's bound to Tab, but it now won't trigger if any modifiers (Shift etc) are press…
This update includes a few small fixes: It's no longer possible to place additional Sourcers and Shippers on Megalaser Mishap and bypass most of the level. Fixed a bug where having no saves for either of the last two levels would mean attempting to play either…
The changes to level 16, Through The Looking Glass, definitely helped with completion rates, but it still has a big drop-off in players who make it through the level. To help with this, I've reworked the Laser tutorials on both that level and the level before …
Yesterday I realized that one of the video tutorials, covering adding payloads to cubes, was missing, so today's update fixes that along with a few other things: Rest In Panels now has a proper explanation of how the Payload Adder works. Some of the video tuto…
Having looked at the first few days of data, there's one level which is stumping a lot of people, Through The Looking Glass. It asks you to make several leaps in understanding at the same time, which is a bit much, so I've simplified the level somewhat. Old so…
Ada Lovelace was the first person ever to publish a computer program (before the first computer was even built!), and Ada Lovelace Day celebrates her, and other women in tech.The ALD Sale is made up of games with a programming theme, including Hexahedra's cube…
To celebrate launching at last year's Cerebral Puzzle Showcase, Hexahedra is back with its biggest-ever, one-third discount. The showcase runs until Thursday 5th of June, so make sure you grab a discounted copy before then! Cerebral Puzzle Showcase Event Page
The Cerebral Puzzle Showcase is here! It's running from 23rd-30th May, and is full of thinky games, of which Hexahedra is one! Get yourself over there and pick up Hexahedra before the launch discount runs out at the end of the event! Cerebral Puzzle Showcase E…
As well as the news about Hexahedra's launch date, yesterday I launched an update to both the demo and the Kickstarter beta. Here's what changed: Bugs fixed: 21 New Features More levels! Levels have been added or updated showcasing the Laser, Teleporter, Weigh…
The time has come! Octavius is deciding which hat to wear to the launch party! If you played the early versions of the game, or the demo, or you backed the game on Kickstarter, then thank you for being part of getting the game to this point and making it the b…
Kickstarter Beta Update 12 A mysterious stranger in the factory, global records tracking, and Steam Workshop integration. Bugs fixed: 37 (of which 1 was reported by a player, thank you!) New Features A mysterious stranger has appeared in Dantar's factory, even…
Steam Cloud saves are now live! You'll now be able to take your progress with you between computers. Bugs fixed: 5 New Features Steam Cloud saves are now working. They're still compatible between the demo and the Kickstarter beta, and will continue to work wit…
The first version of the in-game Puzzle Editor is here, available in the Kickstarter Beta! The Puzzle Editor allows you to create a puzzle from scratch - you specify the size of the factory, what source cubes the player has access to and what target cubes they…
To celebrate the Programmer's Sale I'm going to be doing some live game development on stream! I'll be working on the new Payload Adder device to support one of the Kickstarter backer rewards, getting their names into the game by adding their mortal remains to…
Demo Update 19 / Kickstarter Beta Update 9 Sound effects have arrived! Let the devices whirr, clank, rumble, and hiss as they assemble your multitudinous cubes! Bugs fixed: 12 New Features Sound! The factory devices create a wonderful variety of sounds as they…
The Programmer's Sale is running from the 3rd-10th October, and Hexahedra is part of it! It's a celebration of programming and engineering games, so Hexahedra will slot right in. Hexahedra's demo is already out, and I'm planning to launch an update to add soun…
It's the final day of the Cerebral Puzzle Showcase, and I'm going to be doing some live puzzle development on stream! I'll be creating puzzles for advanced mechanics like laser signalling. Come along, help me build puzzles, and then help me solve them! I'll be…