Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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93% positive of 29 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
A relaxing open world farming simulation, explore the town of Edengrall and befriend the villagers!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 93% on 2026-11-01 → 93% today (29 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Features: Added snow treasure mounds that can only be harvested during snow fall Bugfixes: Fixed Korschas climbing walls and their LOD outlines Fixed NPC getting out of bed and then back into bed on loading the game Fixes to the water shader in the museum aqua…
Bugfixes: Fixed some UI that should have a specific font having it's font replaced Fixed cooking window not being resizeable Fixed closed windows creating a new one instead of reopening the closed one
Bugfixes: Fixed an error during auto save while cooking Fixed rain sound on starting on a new game that is raining but converted to snow due to low temperature Fixed pathfind collision from doors blocking the player too Fixed some particles being affected by f…
Weather is here!Every 6 hours the weather can change, each ingame week has a set amount of total rainfall, spring is the rainy season and autumn is the dry season.Light Rain will irrigate soil up to 24 water, some NPCs don't mind it and if it is hot enough it …
Bugfixes: Fixed a crash regarding replanting grass crops Fixed a crash regarding planting crops with resilience modifier
Features:Added Kiwi, search the bamboo forest on summer nightsBugfixes: The fishing shop door no longer has collision, making it much easier to enter it NPC crop plots no longer multiply infinitely tanking FPS and eventually causing crashes Fixed a bug in the …
We are redoing the cooking UI, the inventory and several other smaller UI elements that were still using the ancient outdated Unity UI from 8 years ago, and we are using the oportunity to improve the cooking UI, make it a lot easier to use, with result taste a…
For the final update of the year we are focusing on food, we will implement spoilage and decay as well as give players methods for preservation.There will be 7 total states for the food to be in, food made in the Oven, Grill, Steamer, Pot or Pan will be warm f…
The final update for Early Access will be food spoiling and preservation, we will try to squeeze a cooking UI remake to get rid of the last placeholder elements in the game, unfortunately we will not be able to finish the Exploration Update this year.The relea…
While fixing the snow accumulation my brother noticed some issues on the terrain and biome systems that will need rewriting sooner or later (for the exploration update), so he decided to fix them now as they also affected the snow accumulation system, and this…
We lost 3 days of development due to IRL stuff, but we are back and on track to release the Weather Update before the end of the month.Snow is done, and it worked way better than we expected when we began working on it, some details like snow footsteps will be…
Comfy winters on the way, the snow is 95% done, It even accumulates and remains for a while after it stops snowing.We are still ironing the details, since we are focusing on performance this is very hard to do and weird graphical bugs due to wrong render order…
The clouds now change slowly when rain comes, starting about 15 minutes before the rain drops, the lighting also gets dimmer, it is subtle, but it all works well in the end.At first we wanted to make weather localized (based on biome) and change the skybox for…
We got plenty bug reports this week, so we split our focus between the update and fixing the bugs we could squash quickly.The rain schedule system is done, the game sets up the weather for the whole week ahead of time, and this will allow players to get a Weat…
We are making good progress so far, here the feature list, the ones with a 👍 are implemented.Rain affects critter and fish spawns 👍New Rain-exclusive fish and critters 👍Unique rain ambiance for light-mid-heavy 👍Rain lowers Temperature (greenhouse immune) �…
Right now rain only works the debugger tools, but it already affects fish and critter spawns, we have added a new boss fish that only spawns during heavy rain (you can see it in this screenshot).Next we are going to make it affect crops, temperature, generate …
We are adding rain next, it will affect both crops and critters/fish right at the start.(Black Rain for testing)There will be 3 rain levels: low: water all outdoors tiles up to 24medium: water all outdoors tiles up to 32heavy: max out water tile content to 40 …
Greenhouses are working now, you will need a lot of glass to make one, but it is worth it.A valid greenhouse MUST be built on Foundations (not floors), this includes the built crop tile foundations of course, the walls and ceiling must be made from Greenhouse …
We are still polishing the update, we found a bunch of bugs that need to be squashed before the release, including NPC permissions breaking, navmesh problems, faults in the room detector and more.The update should be done sometime next week.