Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
78% positive of 399 · Mostly Positive · Live from Steam
Loading reviews from Steam…
Drinks with Abbey is a short, slice-of-life visual novel about a first date.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 78% on 2026-11-01 → 78% today (399 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
3 items on Steam, newest first.



Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Over The Phone's release is approaching quickly; shooting for mid-late February. Price will be $2.99. If you enjoyed Drinks With Abbey, please check this out too. The trailer is just the beginning of the game. At the end, you can click a video link to see the …
For all the singles on v-day :) Over the Phone is for sale on Steam now! https://store.steampowered.com/app/1533720/Over_The_Phone/
I released my first game, Drinks With Abbey, about a year ago. In ~2 months or so, I'll be releasing my second, Over The Phone, a talking sim about a photographer named Jake who meets a girl in the unlikeliest of places, on a customer support call with his int…
For those who want to knock out the achievements ASAP, use the newly added skip button (right of the play button) and this guide: https://steamcommunity.com/sharedfiles/filedetails/?id=1947867215 But I hope you play it at least once for real. :) - Paul
I'm very excited to have released my first visual novel today and look forward to seeing what everyone thinks about it. I woke up this morning thinking about my history with game dev and why I made this game, and decided to tell that story here. I'm Paul. I'm …