Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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90% positive of 11 · Positive · Live from Steam
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Enter a tournament where each day brings fights and upgrades. Improve stats, enhance spells, select a guild path, and build your playstyle. Experiment with different setups in Versus mode.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 90% on 2026-11-01 → 90% today (11 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello, after three years! I have returned from the future with lots of new knowledge and skills as I expand upon my new game, Dock King. So I decided to re-visit WizardPunk, re-build it in a newer version of Unity and poke around to see if there's any small im…
- Final boss wasn't showing up at all. - Alchemist plants popup key wasn't always facing camera.
Launch day!! Wooooh! It took awhile, but the 1.0 release is finally here. After two years in Early Access we finally wrapped it up. You can see the patch notes below, but besides that there were also lots of graphical upgrades and hundreds of bug fixes. Please…
Spell upgrades Aqua's, Arc's, and Vito's secondary moves now have three levels of power QOL Randomize All no longer gives you locked spells Characters have outlines now in fights (can see behind boundaries) Characters brighter now in night levels City Wizard p…
Made the days brighter and the nights darker. Improved visuals for a few levels. Fixed a few minor bugs.
Winning the Tournament New enemy! Meet the lich on day 6. Lich comes with unique primary/secondary/homing/ultimate/utility. Can now beat the game! Day 6 is the final day. Rewards for doing so coming next patch. Aesthetic Upgrades New art for character portrait…
It's been a wonderful adventure developing this game, and it will always be my baby. (Probably until I have a real baby at least) I have not got around to "finishing" the game with the 1.0 release. I got about 50% of the way there in the fall, but then I moved…
Okay folks, this should be the final update before the 1.0 launch. I still don't know when it will be exactly, but I'm about 75% done with the Dragon Tamer guild, 50% done with the spell augments, and 20% done with the spell creator. So I'm theoretically half-…
Doing some playback of live streaming from yesterday for the Remote Play Together event.
First discount since launch! Next time you'll be able to get it discounted will probably be the 1.0 launch, which is planned to be a few months from now. But the 1.0 launch will also raise the base price of the game. Cheers, Keith
🎊 After 2 years and 4 months, the game is finally out. Excited to see what people have to say, and excited to make the game even better. 🎊 If you want to see some actual gameplay, these guys are cool and have an hour and a half of playtime. There's still som…
It's finally here! Two years and four months later, it's almost time to put it in front of the public. And get absolutely devoured by the Steam audience (hopefully not haha but who knows). I'm super happy with where the game is at right now, and I hope people …