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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
PATCH HIGHLIGHTS: The update fixes important bugs. Bugs not listed in the list have received feedback from players and will continue to be updated and fixed this week. 1. Bone Dragon: BUG that can be placed into the field from the cemetery without paying the c…
Long time no see~~~ We are preparing new content in the meantime and will share it in the future when appropriate. We recently participated in the Enter the Dragon event. As part of Enter the Dragon, we'll be streaming The Lost Throne for 1 hour on the Enter t…
Hello everyone, this is the fourth installment of "Throne Development Log". First of all, I wish you all a happy Lantern Festival! Happy Year of the Tiger! From the last posting of the log is much closer, after all, in order to rush in the next week to open th…
Hello players, here is the "Throne Development Journal" vol.3. First of all, I'd like to take a knee! After three months of silence, we're back! What did we do during the three months of disappearance The first thing to say is that both The Lost Throne and the…
各位牌手大家好,这里是“王座开发日志”第二期。 假期归来的我们已经重新回到了开发状态, 各种事项都在推进中! 【先说说战斗部分的调整】 战斗部分的大调整从节前就在做了,现在的开发进度还可以。因为改动比较多,所以想等有一个比较稳定的版本再放出来给大家测试。 说明一下,前面说的“改动比较多”并不是游戏规则的调整。调整主要是流程的处理逻辑调整,从规则上来看和之前是类似的。 所以这部分的内容暂时放在了内部测试分支上。之后两周看开发情况,会尽快更新到现在STEAM版本请大家一起测试。 【讨论中的游戏玩法变化】 关...
先祝大家节日快乐! ✿✿ヽ(°▽°)ノ✿ STEAM版本将于今天进行更新。请大家在看到此公告后退出游戏,重启STEAM客户端就可以收到更新提示了。 【更新内容】 1、部分卡牌回到牌池 由于之前的测试中以下牌的BUG较多所以进行了隐藏。 现在重新将这些卡牌加回到游戏中。 详细名称如下: 黑勒温,伊娃,被深埋的力量,艾加逊,齐达贡,原罪咏唱,乌鸦雇佣兵 2、部分卡牌进行了数值、效果调整 根据之前测试的反馈,对以下卡牌的数值和/或效果进行了调整。 详细如下: 死亡之渊祭师,亚伦铁卫,荣耀军卫士,圣环巡林者,赫萝,亚夏拉游…
各位牌手大家好,这里是“王座开发日志”第一期。 这一期我们称之为“废墟重建”。 为什么要这么说?对王座熟悉的牌手都知道,这是一款开发了1年多游戏。这期间经历很多,能到这次安卓版本测试实属不易。就在这次测试前几周,整个开发团队经历了数个“通宵的长夜”和“无休的周末”。才终于迎来了“暴风骤雨”的测试。 但非常恐怖的是:BUG~实~在~是~太~多~了! 对不起,别骂了 除了持续收集BUG和意见,策划团队也在逐个测试和验证,找到问题的根源所在。 但很快策划们就发现有些事儿不对劲儿。 事情远没有这么简单! 太可怕...