Last 7 days
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87% positive of 2,428 · Very Positive · Live from Steam
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Urtuk is an open world, tactical turn-based RPG in a low-fantasy setting. Guide your band of adventurers through the ruins of an ancient world. Recruit new followers, loot the corpses of your fallen foes, and do your best to survive in this harsh and unforgiving realm.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 87% on 2026-11-01 → 87% today (2,428 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Greetings slayers! We bring you another small bunch of updates, this time it's around the Final boss fight with a brand new Boss and lore and some tweaks around balancing and of course bug fixes. Here the changelog: v.0.87.08+80 Starting as werebeasts: they ar…
Hello all once again! This is a regular update which brings us small improvements. Here the changelog: v.0.87.08+71 Boulder damage is now calculated from unmodified base attack from the unit who launches it. small fix limit to boulder count is now 5 per battle…
We are proud to announce that we've been working on a new game: Echo Bastion. Echo Bastion is a mix of a grimdark turn-based tactics, tower defense and deckbuilding game. Deploy living cards - soldiers, control them on the grid, and hold the line against relen…
We are thrilled to announce that our new game, Maraka, has officially launched today! This project has been a labor of love for the past three years, and while it may not be the turn-based tactics RPG some of you were hoping for, we’re incredibly proud to intr…
Hello guys! Our friends at Goblinz are releasing today (19th june 2024) a new tactics, turn-based game, similar to Urtuk (if you like). They've gone through a successful Kickstarter campaign, released several demos, ran some betas, and tweaked the game the bes…
Hello all, after some time of silence, we are glad to announce our new game - MARAKA. This game is a bit different from Urtuk - it is an action-packed top-down survival game featuring physics-based combat. Features - environment as your weapon - magnetic gun t…
Hi all! this is another path/fix update. I've also added some minor new stuff (see below), hope you'll enjoy! changelog v.1.0.0+87 Patience - now auto unlocks at level 15 for any class (QoL feature) Capping recovery time to 20 days for all diff. Prisoner calam…
Hello all! During the last weeks, we have been working on many bugfixes and balance issues, let's summarize it: changelog v.1.0.0+82 Weaponmaster quest - when you free the master, he will also now grant the Soldier perk to a random armoured unit in your curren…
Our friends at Lost Pilgrims have just launched Vagrus - The Riven Realms into full release here on Steam. Vagrus is a turn-based, open-world, dark fantasy RPG. The game moves out of Early Access with well over a hundred hours of playable content . Vagrus and …
Urtuk: The Desolation is a low-fantasy, open world, tactical turn-based RPG that released back in February and it's back with a big free upgrade for all players. Read the full article here: https://www.gamingonlinux.com/2021/09/urtuk-the-desolation-gets-a-big-…
Hello all! After some time, and no updates in several months, I am really pleased that Urtuk is now getting a new content in the free DLC! We have worked on it for some time now, so sorry for not posting any updates during that time. So what's in the new conte…
Hi all! This is a regular update, addressing some issues in Urtuk, let's summarize it: v.1.0.0+63 Epic/Deso difficulties changes: now for player HP, stamina, attack and focus gain the penalties are -10% for epic and -15% for desolation. The healing penalties s…
Hi guys! It's been a month since we last updated Urtuk, and the reason is simple - we're hard working on the new free DLC - coming with a new faction, new biome, music tracks, game mechanics and more! I think we have quite a solid ground of already new stuff i…
Hello all, based on your feedback and suggestions, I've rebalanced some core aspects of the gameplay - mainly, the zone maps were reduced by 30%. Along that, other elements of the game were adjusted to make the game less repetitive, like the absorption of muta…
Hey all, for this udpate we have prepared new UI icons for abilities (other icons are already in the works), new battle mechanics (you can now push an enemy onto a barricade from highground for instakill, or push a boulder off a clif onto enemy for instakill),…
Hello all, this update brings lots of fixes and balances, and along with that we've added brand new sounds (missing sounds when casting spells, new sounds for pain/death, etc..). Here the changelog (1.0.0+20 -> 1.0.0+31) bugfix: Amos takes his wage (alcohol) w…
Hello all! During the last week, we have been working on many bugfixes and balance issues, let's summarize it: changelog Rejuvenation foc.ability: increased buff 100% -> 150% Massacre: on last wave a bounty hunter will join you and if you win/he survives, then…
Urtuk: The Desolation from David Kaleta presents you with a dark world in a low-fantasy settings where you guide a team of survivors through a ruined world. Read the full article here: https://www.gamingonlinux.com/2021/03/dark-low-fantasy-tactical-survival-rp…
Here we are! Finally, the day has come - Urtuk is ready to leave Early Access! It’s been a long and winding journey these past 6 years, and now it's time for the full release. We added a ton of new content during Early Access, completely overhauled game balanc…
I'm incredibly excited to announce that Urtuk: the Desolation will be leaving Early Access on February 27th, 2021! It’s taken 6 years to get to this point, with just over 1 of those years in Early Access. Players who’ve been hacking and slashing their way thro…
Works great on Steam Deck. Results from Valve's own testing.
1 item on Steam, newest first.
