Last 7 days
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86% positive of 125 · Very Positive · Live from Steam
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Find your way out of a magical prison in this non-linear point'n'click adventure full of mini games and challenges. Get to meet the charismatic Whateverlanders, steal and deceive or be a good boy to discover all the different endings of Vincent's story.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 86% on 2026-11-01 → 86% today (125 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello dear friends and Whateverland lurkers. We are happy to finally share a huuuge update for the game. Okay, here's a list of changes: - Turkish localisation - Better controls in various parts of the game - New sexy tutorial for the Bell & Bones game - Addit…
Hello dear friends, thank you all for tour feedback, we've been fixing things here and there. We will keep improving the game so if you've noticed something please let us know. Here are fixes in this version: 1. Fixed bad loading of dialogue statuses in the sa…
Hello, people! A lot happened since our last update, not just with our project, but with the world itself. Amongst all the madness, injustice and the pandemic still far from over, it's a weird time to be talking about games and such, yet here we are. The least…
Hello! We hope you are enjoying Whateverland, please consider leaving a review :)
Check out Whateverland Soundtrack!
Following from the successful Kickstarter campaign in 2020, Caligari Games have announced their Burton-style point and click adventure will release on September 15. Read the full article here: https://www.gamingonlinux.com/2022/08/tim-burton-inspired-adventure…
Steam returns with actual hundreds of free demos for its Autumn Festival. I am but one woman, so I could never get through them all, but I have played what I would characterise as a lot over the past two days. My own personal labour of Hercules was undertaken …
As you may have noticed, a little more than two weeks ago we released a free demo of Whateverland, which features the beginning of Vincent’s journey. The response from you has been great, we never thought it would be so rewarding to release our prologue. We re…
Hello, lovely Whateverlanders! We've been in quarantine for over three months now, and life is still in no hurry to get back to normal. Of course, this adds to the frustration of our team, because we can't get together, which makes many aspects of our work on …
Buongiorno to anyone who still cares to read these unforgivably infrequent devlogs. This is Eli, reporting for duty from voluntary confinement. I do narrative design and writing for Whateverland, and when I don't do that, I write devlogs like the one you're re…
We have already talked a little bit about the world of Whateverland and how it came to be, and now it's time to dive into another important aspect of any story – the characters. Oh yes, those motherfuckers that you'll spend a great deal (at least we hope you w…
Meow, meow, meow (What? Haven't you seen our announcement teaser?) So, you wanted to know how Whateverland came to be, isn't that right? Well, you didn't actually ask for it, but we're going to tell you anyway. And it's a great story, by the way, so get yourse…
Will you follow the black cat?
Hello, everybody! It's time to tell you more about our second project, which we started working on back in April 2018, and last summer we have begun the process of early development (pre-alpha). This new project, which you may have already heard about, is call…