Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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100% positive of 10 · Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
DepowerBall is a competitive dragon-feeding party platformer. Be the first to feed the Dragon Queen and score points to win three rounds. As you win rounds, the other players will even the odds by taking away your powers, forcing you to adapt your strategy...or get left behind.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 100% on 2026-11-01 → 100% today (10 reviews)
No authorized Steam key store lists this game right now.
Works great on Steam Deck. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
VERSION 1.4! - Fixed QM Bug kicking players out before a match begins - Added new particle FX for basic DepowerBall matches - Fixed Pause exploit in local matches - Fixed Oven bug in the Kitchen level (Online/offline) - Other minor fixes
- Fixed an issue introduced in 1.2 that stopped achievements from working. - Fixed Quick Match bug that would occasionally kick players before entering Ban Phase - Added more UI indicators across the board - More minor matchmaking fixes - Fixed an edge case wi…
Changes: Party Mode fixes - a bunch of fixes applied for other platforms had not yet been deployed to Steam, and now they are so things should be much smoother and easier to join up with friends and play! Brand new railgun visuals!!! Fixed an input buffer bug …
Only a couple of updates to talk about. Fixed a bunch of edge cases in our bots. They should be getting stuck a lot less and make their jumps most of the damn time. We can call this 'Bot 1.5' I guess but it's a damn marked improvement! Hope you enjoy! Also fix…
Fixed a bunch of UI bugs with the party system as a result of the PlayFab lobby upgrade. Still some smaller bugs to address but will do so when I can easily recreate them. Fixed some backend calls taking place on the server Fixed statistic recording/displaying…
Changing description titles to address the date of the patch instead! Sometimes when I build I skip more than one version that doesn't get pushed out. The version will be added in the notes itself. Version: 1.0.63 Changes: - Added notifications for private mat…
https://cdn.discordapp.com/attachments/776576254643535882/1196157046874181742/Mickey_dpb.png?ex=65b69b0f&is=65a4260f&hm=87f17e7e104ee2e3fa73d8229a14a67984e5574e2d494c5b9b87aa26af0f5e31& NEW CHARACTER We're jumping on the public domain train and introducing Mic…
You've seen the videos. You've probably played it yourself. Ask yourself this question - what's better? Playing a series of DepowerBall rounds against bots or laying the tactical smackdown on 1-3 of your friends, showing them that it isn't just skill that domi…
Whew. Pleased to announce that we will finally be dropping the curtain and going live on August 21st at 3PM EST! Hope on and let's have some fun! This week, we will be launching with a 10% discount! And if you're in the Toronto area we will be live at FXC star…
With the DepowerBall Demo participating in two events this week, we're going to turn on the servers starting at 5PM EST and let em run all week! So if you don't have any friends to play with in person, you can always play with them live! You will be able to pl…
How do you make the Cat so cute? How hard is to make a game online multiplayer? Why hasn't MisterGilmore won a single game yet? We hold nothing back! NOTE: If we somehow don't get Steam to work, you can find us over on our YouTube channel https://www.youtube.c…