Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
85% positive of 1,418 · Very Positive · Live from Steam
Loading reviews from Steam…
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 85% on 2026-11-03 → 85% today (1,418 reviews)
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
ChangesAdded a setting to adjust scrolling speed under General/Scroll SpeedAdded a field to explicitly set the width of a notification to the Notifications Websocket API.Layouts toolbar will now change the state of all action buttons based on the state of the …
ChangesUpgraded Unity to 2022.3.62f2Overlays are now considered "active" if you are looking in their general direction. This means that previously where you had to hover your cursor over an overlay to get the "Max FPS" update rate, it will now do it if you're …
ChangesWhen using Media Theme, it will now apply to all overlays.Media Theme color generation has been tweaked slightly to be a bit more readable.Various small UI polish tweaks.FixesFixed and issue that was causing the performance monitor to pull from the wron…
ChangesThe Layouts Toolbar will now close when exiting layout mode again, but it will re-open upon entering layout mode, if it was already open.FixesFixed an issue where requested notification opacity was ignoredFixed an issue where notification title font siz…
ChangesThe notification popup UI has been upgraded to UI 3.0. This should mostly feel the same, just slightly more polish on the visuals, there wasn't really much to change with it, notifications should remain fairly simple, and I wanted to ensure that all exi…
ChangesSelecting a layout with data already in it will automatically clear all current overlays, and load the data in the selected layout. If the selected layout is empty, the currently loaded overlays will not be automatically cleared. This allows "copy-paste…
Hi everyone! The beta release cycle is now going to be feature locked, and focused primarily only on bug fixes until this beta is stable enough to ship to live. Hopefully, this will allow quicker release cycles, and will address the issues with the latest Stea…
ChangesWrist Toolbar Customization:You can now customize the buttons that show up on the wrist toolbar. This is in a very simple state for now, but will be expanded in the future. You can customize this at Settings / Wrist, and scroll down.Built in Web Browser…
ChangesVRChat OSC Support: When playing VRChat while OSC is enabled, you should now see a VRC Chatbox toggle next to the pin button. Turning this on will make any text in the input field go to the vrchat chatbox when you hit send, so long as OSC is enabled in …
Keyboard UI 3.0 is here! A complete rework of the keyboard, using the new UI framework.With this, comes not only improved layouts for the Compact / Full keyboard, but also a new Minimal keyboard layout as well! MinimalCompactFull ChangesReworked Compact Keyboa…
ChangesLayout Toolbar has been updated to adhere to UI 3.0 design and frameworks. Here's a look at the new Layouts UI! Layout toolbar will now change the state of all action buttons based on the state of the current layout. Layouts can now be favorited. Doing …
Developer Note Hi all. This is a fairly large update under the hood, lots of bug fixes and QoL improvements. Something to note here is that while this changelog is fairly large, I may have missed some stuff! Next on my list of overhauls is the Layout system...…
Changes Added support for HMD battery life on Wrist Battery Widget, if running through Virtual Desktop or through Steam Link, and the HMD properly sends battery information. (Quest 2, Quest 3, Quest Pro) Smart Roll has been tweaked so that you can lay down whi…
Changes None this time !!!! Bug fixes Fixed an issue where XSOverlay would crash when attempting to send a low battery notification. Misc none this time :)
Changes Optimized device polling to hopefully prevent stutters when a device's battery and connection information get polled. Bug fixes Fixed some misspellings in the Websocket API return objects. - RunningBatterySecondsPerPecent -> RunningBatterySecondsPerPer…
Changes Adjusted frametiming / FPS to be the average of all frames between the last poll and the current poll, rather than just the most recent frame. This should result in a more accurate and a more stable framerate reading over time, rather than being super …
Changes Changed layout of UI 3.0 performance monitor to be a bit nicer. Frame-timing logic has been updated to better calculate CPU frametimes and total frametimes. Thanks to the FPSVR dev for pointing me in the right direction! The Performance monitor frameti…