Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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54% positive of 82 · Mixed · Live from Steam
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Explore procedurally generated islands in this fast-paced, sandbox survival adventure filled with building, crafting, fighting, farming and quests. Build a base, hunt, cook, battle ogres, make friends with a mysterious Totem, ride an alpaca, fly a plane and do whatever you need to survive.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 54% on 2026-11-01 → 54% today (82 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The goal of the upcoming update is to make the world of Nira more dense and interesting. The plan is to do this by adding new items, animals and stuff to discover along the way. This update kicks this off with the addition of balls, new chests to find and floa…
This update brings the game fully to GameMaker 2.3. This was quite a challenge as a ton of code broke in different places of the game all at once, and figuring out exactly where and why took a lot of time. Now that the full transfer is done I'm not planning on…
This patch contains a ton of bug fixes that were long overdue. The most important bug fix is one that caused boats or tamed animals to disappear over time. I've attempted to fix this bug for about 10 times before, but never managed to find the cause of the iss…
Alpha v0.01.51 Date: 26-07-2020 -Fixed memory leaks with surfaces -Fixed memory leaks with grids -Fixed memory leaks with maps -Fixed memory leaks with fixtures -Fixed flickering while walking up in low FPS mode -Fixed a bug that caused GUI controls to not sho…
The Steam Summer Sale has started and to celebrate a double exp event will be running for the full duration of the sale! The game is also 33% off so if you don't have it yet, this is a great time :D Alpha v0.01.50 Date: 25-06-2020 -Activated 2x exp for the Ste…
Alpha v0.01.48 Date: 31-05-2020 -Added Armor system including: *4 Armor types; Head, Body, Hands and Feet *3 Armor sets; Cloth, Leather and Metal *Added inventory for armor items *Added armor HP bar on top of HP bar *Added new crafting menu 'Armor' *Cloth armo…
Hi adventurers! Nira has had quite the journey from Early Access through its official launch and we're so grateful for the support we've received and the new friends we've made along the way.🤗 Today marks the start of voting for The Steam Awards and we're ask…
Hi everyone! Today we launch 1.0, which means Nira is now a full release! Now that Early Access is over, I want to thank everyone who has played and given valuable feedback during this process. I also want to thank Graffiti Games for their support, I couldn't …
Hi all, The 1.0 launch is nearly two weeks away and we hope you're as excited as we are! We know some of you may have burning questions about full release so this Friday, October 1, we're holding a Q&A on our Discord channel at 10 a.m. PDT / 7 p.m. CEST. We ho…
Hi everyone! Hi everyone! It's been a long journey developing Nira and I'm happy to announce that the 1.0 release will be October 14. As we come toward the end of Early Access I want to thank everyone who has played and given valuable feedback during this proc…
Hi everyone! I've been quiet for a while but haven't been sitting around. As some of you might know Nira is coming to Switch, which required some performance issues to be solved. To get the game running on Switch I've rewritten parts of the world generator to …
Hi everyone! This patch contains another load of polishing and visual updates. I've updated the menus and GUI to look smoother, fixed some visual glitches and added some effects. I've also updated some old tutorials to be more clear and in line with the new GU…
Hey everyone! Today I'm pushing a patch with a ton of improvements to the flow and intuitiveness of the UI and menus. This might not sound very interesting but I've found that it significantly improves your player experience if you don't have to work with fidd…
Hey everyone! I just wanted to let you all know I just pushed another patch with a ton of fixes, and more importantly; it's now live on the default branch! So no need to play on the final branch anymore. Graffiti Games has been very helpful in testing the game…
Hi everyone! I've been quiet for a while, but haven't been slacking! In the past months I've been working together with a new partner to improve the game and prepare for final release. More info about this partnership will be announcent next week, but for now …
With the addition of 20 Steam Achievements, Nira has now moved into Beta. There's 16 regular achievements to get, and 4 hidden achievements to discover. Below you'll find an overview of the achievements.
This update brings an engine upgrade to GameMaker Studio 2.3. This upgrade required quite some systems to be revamped to be optimized for this new version, which took quite some time. On the flipside, this means Nira now runs on the latest version again and is…
After many community requests, today's update introduces an all-new armor system including 3 armor sets! Update is now available on Steam. Watch the video below for a little preview.
Today's patch adds a brand new dimension to Nira, and it is not a peaceful one... Watch a little gameplay video below. Patch is now available!
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.