Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
25% positive of 8 · 8 user reviews · Live from Steam
Loading reviews from Steam…
Design your Event Sites, Book Artists, Build your Career as a Promotor and Produce your own Festivals!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 25% on 2026-11-01 → 25% today (8 reviews)
No authorized Steam key store lists this game right now.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi Everyone! First of all - my sincere apologies for the lack of updates, both to the game and the community, these past months. I had a post-release holiday planned for September and October, and sadly wasn't able to release a (small) monthly update prior to …
Highlights Add Basic Ticket Sales - now you can gain income by selling tickets for your event! Add Event Blueprints - want to save your setup to host another edition of an event? Save it as a blueprint, and re-use it when starting a new sandbox game. Other Upd…
A few days later than planned, here's the weekly update for Festivals - Headliners. As I'm currently working on some larger improvements, this update only contains some smaller fixes, but I hope they will improve the game anyway. As always, all feedback is wel…
Highlights Add confirmation before proceeding from "PreProduction" to "LoadIn" when unpausing for the first time Optimize and improve small / large stage models, should improve FPS drop for large stage Update fence rendering to only (re) initialize changed net…
Another quick hot patch with some minor fixes, stay tuned for the weekly update coming Sunday! Fix fences being shown as under construction while in pre-production or when game is paused Update large stage performance and interaction areas, construction positi…
Here's the first HOT 🔥 PATCH for Festivals-Headliners early access. I initially wanted to release these fixes as part of the first weekly update on Sunday, but as I've had a few people reach out about these issues, I wanted to get this fix out asap. Clear cur…
Here we go! It is official, Festivals - Headliners is now available in Early Access! I’m very proud of how far this project has come - and very eager to continue building, expanding and improving my very first, solo developed game. There are still quite a few …
Join us for the Festivals - Headliners Show - where we'll show some of the things you can expect very short term, and our long term goals for the game and future projects! We'll preview some of the content to be included with the full release, like stages, dec…
During this livestream, the lead developer of Festivals - Headliners will build and produce an entire festival from scratch! Join us to see how you can make the most of your experience playing the Festivals - Headliners demo during Steam Next Fest. We'll walk …