Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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44% positive of 9 · 9 user reviews · Live from Steam
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Skin Witch is a true survival horror game, focused on managing limited resources, puzzles, and non-linear gameplay. Trapped in an underground mine you were sent to investigate, you soon learn you’re not alone. In the deep dark, depraved beasts stalk... and hunger.
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 44% on 2026-11-01 → 44% today (9 reviews)
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Controller support is now in-game! There were also some bug fixes and tweaks which are listed further down. Right now the game supports two controller layouts, Xbox and Playstation. You can use other controllers, although they may not work 100% as expected. Th…
Here's what's been fixed in the past week: Keys now show a trash icon in the bottom right corner if they've unlocked all their respective doors, letting you know you can safely discard them Fixed some missing translations for a couple menu options Fixed the sa…
The work I've done over the past couple days has primarily been on improving performance and reducing lag, with a couple other fixes as well. Here's what's changed: Improved graphics performance, the load on the graphics card should be greatly reduced RAM usag…
Fixed a bug that made your melee attacks frequently miss despite hitting an enemy. Melee attacks now register hits against enemies accurately. Melee is weaker than using your guns however, so be careful. You can now combine two healing herbs together to save i…
I just uploaded the latest build, 1.0.13. Here's what's been fixed: Fixed a bug where some enemy projectiles would go through walls Fixed a bug where enemies would behave strangely when losing the player Fixed a bug where enemies would behave strangely when se…
I'm very excited to say that I just pushed a new update for the game, version 1.0.10, that fixes a lot of things. I had previously run into a problem shortly after release that delayed me in getting out new updates, but that problem was solved yesterday and I'…
Hey guys, an issue has popped up with Unity and it's causing me some big delays on creating new game builds. That said, I'm working constantly to get it straightened out, and I hope to have a new update out very soon. Thanks, enjoy the rest of your weekend! Co…
Skin Witch needs more time for bug-fixing. I was optimistic it could release on the 22nd, but it's just not in the cards. I'd rather release the game a week later with more polish then release it Friday with a ton of bugs, it's a hard decision but it'll be a b…
Guild of Lore has created a chilling soundtrack for the game, releasing on May 29th. Limited physical copies will also be available, so head over to his site to pick one up! https://guildoflore.bandcamp.com/
Skin Witch now has an official release date, May 22nd. The game will be PC only at launch, with Mac/Linux ports to follow shortly after release. The game features multiple weapons, enemies, unique puzzles, horrific rituals, and destructible tunnels. There are …
I'm excited to release a new trailer for Skin Witch, officially showing new weapons like the flamethrower, and new music as well. Guild of Lore is creating the soundtrack for the game, you can hear more of their music here. I'm very proud of how the game is co…