Last 7 days
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81% positive of 698 · Very Positive · Live from Steam
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The sequel to the unfinished Sinking Simulator, now with a lot more POWER!!!! Witness your witty love of chaos and destruction sinking 2D ships and everything else on board!
Live data from Steam, tracked by SteamPlayerBase.
No authorized Steam key store lists this game right now.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 81% on 2026-11-01 → 81% today (698 reviews)
Works, but may need extra effort. Results from Valve's own testing.
Valve hasn't published test details for this game.
1 item on Steam, newest first.

Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
The game only had 2 soundtracks for years at this point. I thought it would be a good idea to change that. I contacted Kevin Macleod for permission to add some of his music to the game and he gave us permission to do so. Added the following soundtracks by Kevi…
Removed duplicated items that causes the game to crash.
Updated the Goliath and a few more ships & structures. More coming soon™️
Hello everyone! this is a minor update for the testing branch we want to make sure nothing is broken before we make it public If everything goes well it will become public in a few days. What's new? Improved Ship loader New Ships Ship Proprieties Editor Bugfix…
Hello everyone This is a quick post to let you all know the game should be working fine now for everyone please take note the update has only been pushed on the Testing branch to check it please follow these steps: - Right click on the game in your steam libra…
I'm happy to announce the release of Sinking Simulator: Legacy This is the old 2013 version with a few minor additions. Notably the material table and ships updated/designed exclusively for this build. You can buy the game Here Sinking Simulator: Legacy is mea…
Hello everyone, Long time no see. I've been thinking about making this announcement for a while but I wasn't sure how to do it. I figured I'd be straight to the point What happened? Well... We had plans for a few updates down the line back in early 2020, Unfor…
Hello everyone Come join me Tonight at 9:30PM as I will make an attempt to sink the Titanic in a similar amount of time it did in real life of course due to the game being in 2D it's impossible to have an accurate representation of the events nonetheless it do…
Hello everyone! For quite some time, we’ve been discussing potential ways to improve the game’s collision while remaining simple enough to allow complex designs. For the sake of simplicity and helping you folks visualize what I mean, I’ve used the software “Al…
Hello everyone As many of your likely know already, the Workshop is full of re-uploads. Unfortunately its not an easy task to ban every single one of them so I would like to invite the community to report re-uploads of ships We will also have to get a couple o…
Hello everyone I made an announcement a while ago where I asked people to help sharing or donating money to a GoFundMe campaign for my brother who was diagnosed with brain cancer Thankfully, he has made a full recovery, his chemotherapy worked and he's getting…
Hello everyone! I wanted to let you all know the testing build has merged to the main build. For those who aren't aware here's a quick summary of the new features https://i.imgur.com/PBMqBRO.png You can read more about them here: https://steamcommunity.com/gam…
Hello everyone! Fred has been hard at work and managed to get a new "Fake" Lighting system into the game This is an update to the Testing Branch. It will become public in a few days if there aren't any major issues. What is a fake lighting system? Essentially,…
NPC Idea Hello everyone!, I wanted to let you know our current Idea for the potential implementations of NPCs into the game. The following is mostly Hypothetical, it doesn't mean the final result will happen nor could it be exactly as described below, --------…
Hello everyone! We are exited to let you know the steam workshop should be working now! The update also includes an attempt to fix some of the earlier crashes. it is only available on the Testing branch, (see the previous announcement for instructions)
Hello everyone! I wanted to let you know I've pushed the latest experimental build into the "Testing" branch of the game The new loader allows everyone to spawn their creation in a simple click of the mouse no need to drag the image into the game anymore If yo…
The poll was quite positive about the Patreon idea. so we've made the page public https://www.patreon.com/user?u=28641927
We plan to eventually add compatibility with the typical shaders such as: - Ambient occlusion - Normal map - Height map These 3 combined will make 2D ships into 3D objects
Hello everyone I will try to make this short This post is here for me to ask the community if you guys think we should make a Patreon page. It was often suggested by multiple people over the last few years but I always refused under the principle that I don't …
Hello everyone This is a quick post to let you all know the game should be working fine now. Of course, this is assuming the previous updated broke something. The game won't work for people with various low tier video card, (especially laptops) Merry Christmas…