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Hey everyone!The Taxi Simulator demo is now available on Steam as part of Steam Next Fest. This is an early look at the game, and we are sharing it to gather your feedback and find out what works and what still needs improvement.Please note that the demo is av…
Hello.We are back with another batch of news and screenshots. The DEMO version is getting closer every week. ːsteamhappyːIn Taxi Simulator, we are stepping away from a simple menu-driven mission structure. You don't just jump from one major cinematic event to …
Q: So, does it work now or what? A: It works. The build boots without ceremony, streaming streams. Drama’s over, you can crunch in peace. Q: What was broken and how bad? A: For 1.5 months the streaming was busted. Builds died after a few minutes. We tore it do…
Taxi Simulator – Devlog: AI and Environment SystemsIn recent weeks, we’ve mainly focused on developing our AI systems, improving NPC interactions, and further optimization.The pedestrian system is now fully integrated with collision detection. Hitting a pedest…
We’re doing something new. For the first time, instead of writing a traditional devlog, we decided to prepare a short video too. Yeah, I’m aware my commentary is still pretty rookie-level — give me a few episodes to warm up. This first devlog dives into ...
Yello. We had an unusually hands-on March, which mostly went into improving the existing content, but a few new things were added, too. The biggest ones are: 1. Traffic System. Standard feature for this kind of game; no need to elaborate. There are roads, AI c…