Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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64% positive of 132 · Mixed · Live from Steam
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Come discover the world of Ortharion! Improve your character by collecting many spells of different qualities in order to defeat your opponents or by discovering many secrets, with puzzles and parkour.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 64% on 2026-11-01 → 64% today (132 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Talents or equipment that use spells that is not in the spellbook are used correctly. Collisions of some items have been improved.
Toggle option to add camera Invert rotation X and Y. Toggle option to add Camera "free" zoom in and out. Added information on learning classes. Runes now use intial value for restriction instead of actual value avoiding seeing runes that no longer work when yo…
Spells can properly be dragged into the action bar if another spell is already present. The druid spell "Unison with mana" works correctly.
It is possible to put spells on the action bar on top of potions or vice versa, potions are automatically transferred to inventory or a rejection sound is played otherwise. The combat action mode sight is not visible when loading if the option is unchecked.
The Scroll Vendor can now sell Legendary Quality Scrolls. Player rotation changed for non-action-combat game mode. The missions earn money depending on the level of difficulty as well as the achievement, The amount can go up to around 8,500.
For the non action-combat mode the player orientates by the arrow keys instead of orienting towards the mouse pointers. Set bonuses with powers the player cannot learn work properly, such as bonus 4 from the classic attack set. When loading with non-combat act…
Added 2 tabs for the storage chest. The masochistic class can be learned. Addition of images on several missing elements. Runes that cannot be activated on duration-over-time spells now also no longer take into account area spells that remain in place. The qui…
Improvement Added FPS limitation, to have an effective limitation the slider must be set to 59 or lower. The player's voice sounds when jumping take into account voice sounds instead of effects. It is possible to put the quest area on the right of the screen w…
A new game has been in production for some time, you can find information about it as well as add it to your wishlist: Ortharion : The Last Battle The game is currently in the Pre-Alpha phase and will be in development for about 1 year before going into Early …
Bug fix Improved player collisions to avoid the bug that causes loss of lives when falling. Changed the loot filter that takes into account saves and all changes. Added icon on "weapon of choice - Staff" spells as well as "spell book". A new version of Orthari…
Some changes to the orientation of the game: The game on the combat / non-combat phase changes was too easy to exploit, the non-combat phases allowing for too much stamina as well as health and Mana regeneration, favoring a very aggressive approach and killing…
1.2 is under development and should be released between the last week of June and the first week of July and here are the highlights what you'll find there. Other improvements will be added but you will discover all in patch 1.2. Added loot filter and added au…
The next update should be the 1.2 which I will announce next week. Improvement Summons created by the player persist when loading a new area. The entry and exit transitions of attack animation take into account the player's attack or cast speed, which increase…
Improvement The button as well as the function which manages the deletion of all saves have been removed, a new game system will be available for 1.2: "Lone Wolf". The characters thus created will not be linked to the rest of the account and will progress on t…
New content A new map has been added with a new game mode: Missions. This new system is available from the adventurer's camp, there are currently 3 types of missions. All spells are visible in the spellbook in several sections, and spell visibility has been re…
1.1 continues to progress and here is the work done in recent weeks with some new information. If you missed the 1st announcement of 1.1 it's here 1.1 in progress 1/3 New visibility on the spellbook, you will be able to see all the spells available in play at …
Version 1.1 has been in progress for almost a month now and a lot of work remains to be done, 1.1 will be after February, probably end of March. Here's a preview of what you'll see: New visuals and new lights I am using a new version of software and rendering,…