Last 7 days
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68% positive of 16 · Mixed · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Stratos is a casual simulation game set in the sky! Build a flying ship to visit different islands, engage in combat, trade with merchants, and manage your citizens.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 68% on 2026-11-01 → 68% today (16 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hey everyone, I’ve made a number of improvements to Stratos as well as including a story mode. Hopefully it gives the player more direction! New features Multi-stage storyline Characters and basic dialogue More side-quests World events the player can resolve, …
I’ve made a small update to Stratos which should address some issues users have experienced. I’m working towards a Story Mode for v1.2.0, so this update contains a few pre-requisite features, such as Captaincy. Captain A member is designated a captain at the s…
Hey all, thanks for your patience as I try sort out some bugs. Fingers crossed it was done properly, please let me know if you find any other issues! Crew Fixed some crew standing still when injured Fixed injured crew not going to medical bay Fixed crew being …
Addressed a bug I accidently introduced in version 1.1 that would stop eating & drinking. Happiness doesn’t drop as much as it should. Corrected materials cost for new rooms I’ve been informed of a crafting issue, and building to a certain level, which I’ll be…
Version 0.9.9 fixes some bugs & improves on the tutorial. No longer need to assign crew to a particular room, just a role. Individual Plants and Water Extractors produce resources, not just the room.
Hey all, I’ve just launched another update to Azure, featuring bug fixes, material changes and tutorial improvement. Content-wise, there isn’t too much new included, but hopefully the gameplay experience will be a little nicer.
Hey everyone, Thanks for all your help and support when making Stratos. Unfortunately the sales weren’t as great as I’d hoped, so I’ve had to move my efforts away from the game and look to work elsewhere. I believe I’ve reached a somewhat stable build and am r…
Hey all, I’d love to hear your thoughts & opinions on the future of Stratos. What kind of gameplay elements would you like me to feature/prioritize in upcoming updates? Some ideas so far- Encounters Increase the variety of encounters, e.g. Pirates can intercep…
Hey all, I’m happy to announce Stratos has just been updated to version 1.1! Main features include the introduction of special abilities, found on weapons & armour. Combat Attach and defence of enemy units now scale with player level Enemy fortifications- can …
Hey all, Stratos has just moved out of Early Access! Latest updates include the soundtrack, graphics improvement and plenty of bug fixes. Thanks for your support! I look forward to publishing more updates in the future.
Hey all, For this update I’ve done some work on the tutorial and would love to hear your feedback on it. I’ve started working on different biomes and have included some architecture for the snowy region. Updated map Some bug-fixes https://discord.gg/qZ6aHn9
Hey all, I’ve just launched an update to Azure which features the Quest System, Ship Painting, Map changes, UI overhaul & bug fixes. There’s a lot of content creation still to do, but features are coming into place. I'd love to hear your feedback here or at ht…
Hey all, After a radical overhaul of gameplay mechanics, I’m happier with the direction the project is going and just pushed the latest version on to Steam. The main game mode now features a 2.5D camera Ships now consist of sections and rooms Sections extend y…
Hey all, After some burnout and deliberation, I became disheartened with the direction the project was going and have reverted the design back a fair bit. The more complex ship-building system will be shelved for now, and re-implemented later in a reduced scop…
Hey all, Version 0.7 is now live & fully accessible through the demo! This version includes a re-fix of the UI, providing some clarity to buttons and menus. NPC roles have been reduced and changed Crafting is based on a productivity value Food and water produc…