Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
Loading from Steam…
Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
Checking other stores…
Loading from Steam…
54% positive of 143 · Mixed · Live from Steam
Loading reviews from Steam…
Explore through Idle Campaign! A DnD-inspired idle/incremental game about slaughtering enemies with a group of heroes through an endless campaign!This game has no rebirth; level continuously without having to repeat levels!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 54% on 2026-11-01 → 54% today (143 reviews)
No changes recorded yet.
No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
-Changed flux back to how it was -Most trainer items that cost over e100 at their base have been reduced.
-Increased base chance to get candles from runes and increased total of owning both of the bomb upgrades to that for a total of 10%. -The legendary dagger was incorrectly only working on natural drops (drops from enemies). It now works on candles gained from l…
-Fixed the gear displaying incorrect values. The backend is still the same, NOTE: YOU STILL HAVE THE SAME STATS YOU HAD, but they are now displaying correctly. -The sub 10% stats should no longer display wrong either. -Crushing blow chance has been increased. …
-When crafting with right click, the crafting will now pause for 2.5s upon crafting a perfect. -The trainer now has "Max" covers to help distinguish between active and finished ones. -The skills window now shows what skill you will get with a locked icon. The …
This is just a minor patch to address a few issues pointed out tonight. -Fixed lvl 72 new armor stat from not showing the full stat amount. -Double checked all shop artifacts to find any that were functioning improperly. -More various bug fixes and display fix…
-Experience was adjusted again to try to improve the flow. -Loot Bag's tooltip now auto-closes when the satchel is used. -Adjusted Armor window layout to more easily compare gear. -Armor window was updated for most texts to no longer round. -Text in the Armor …