Last 7 days
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94% positive of 256 · Very Positive · Live from Steam
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Niche Puzzle RPG that can be played for 10,000 hours. A resource management game with overwhelming "functionality" to conquer games with overwhelmingly high difficulty. This game is inspired by Tower of the Sorcerer. (The free main package can only be played for just 1000 hours.)
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 94% on 2026-11-01 → 94% today (256 reviews)
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No authorized Steam key store lists this game right now.
6 items on Steam, newest first.






Does not work on Steam Deck. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
*Normally, this is the kind of post that should go in the “News” category, but it seems notifications are sometimes sent out from that category.Since this update isn’t particularly significant, I’m writing it up as a “mini-update”—which apparently is treated a…
◆The effects of Legacies and Spells that were previously unimplemented have been added. Many of the Legacies and Spells from Chapter 9 onward are extremely powerful, which will further amp up the “idiot game” vibe. Stay tuned. (That said, Chapters 9-2 through …
◆Due to the effect of the newly implemented “Legacy” (Eternal Bottle), which has increased the achievable score on this stage, and separately because it is possible to achieve scores that are extremely high compared to other stages when playing in “True Pure” …
◆We have implemented the Legacy effect for Tactical Tower W, which had not been implemented previously.While its cost is very high, it has an extremely powerful effect.(This effect was adjusted two weeks before implementation, and since the icon is from that v…
◆We have fixed an issue where players could not obtain Legacy when defeating unique enemies in Chapter 8-1 (Phantom Tactical Town).(It appears this issue was present as of the update one week ago.)→If you experienced this issue, please load your save file, use…
◆I enabled LargeAddressAware in TacticalNexus to increase the amount of available memory. For now, we’ll monitor the situation with this change. (After releasing a test version, we received reports from players that this fixed the bug.)◆I implemented this sett…
*I had planned to update Monthly Nexus after the 9-1 expansion, but since August is almost over, I’ve decided to post it now*“Monthly Nexus” is a series I started after coming across a tweet one day while doing an ego search that said, “I want a survival repor…
*The developers’ reasoning is that “since we’re building a completely new system from scratch, it’s only natural that the quality isn’t perfect yet,” but it’s equally natural for players to be dissatisfied with “levels that are constantly being reworked with e…
(Since the previous announcement log was lost, I’m reposting this as an article with an image)\◆After the data adjustments, enemy parameters and other stats will change significantly, so your Chapter 9-1 save data may become unbalanced, potentially making the …