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Welcome to the third Dev Diary of SLICE BACK! This sprint 84,62% of the tasks have been completed :) General news 1) We have been thinking about a way to make it easier for us to tweak the maps according to your feedback. The way we were building them was not …
AI Choreography In the last Discover Slice Back we talked about Locomotion 2.0. In this week entry we will talk about how we designed our AI to improve the game feel of Groove (our main character). Let’s start from the beginning. In the very first prototype ou…
Welcome to the second Dev Diary of SLICE BACK! General news This sprint (we divide our work into two-weeks sprints) we split our time on these three major topics: 1) We analysed the Gamescom feedback and decided to improve the locomotion system of SLICE BACK. …
These last weeks we heavily reworked the locomotion of our playable character - Groove. Today we’ll talk about these changes and how they affect the game: this friday you will be able to try our new build on Itch.io and tell us your thoughts... but first of al…
Welcome to the first Dev Diary of SLICE BACK! General news The last two weeks have been really crazy for us: - We launched our Steam wishlist, Itch.io, Twitter, Discord, Newsletter, Youtube and Facebook pages. - We started our communication to the players and …