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91% positive of 46 · Positive · Live from Steam
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Serpent Fusion is a difficult puzzle game based on Snake where you grow longer by attaching boxes to your back instead of eating food. From this, you also gain the ability to stand still and move backwards, allowing you to reverse into boxes and stick to them.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 91% on 2026-11-01 → 91% today (46 reviews)
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Works, but may need extra effort. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello! This will probably be one of the final updates to Serpent Fusion, as I'll soon be busy with college and I've fixed most of the things I didn't like in previous updates. Thanks for playing and all the support! Changelog: - Improved aliasing issues with g…
Hello All, This is mainly a bugfix update. Achievements should work now (if you are missing an achievement because of a bug, doing any level should give it to you). I also fixed many other bugs and made some minor visual tweaks. Bug fixes Fixed a bug where pus…
Hello All, I recently learned that the boomslang is a type of snake, and they look so cool that I had to name this update after them. To make the flow of the levels more logical, I added five more introductory levels and rearranged the order of the levels to p…
The player can now click on a level that they have already done to replay it. Removed unnecessary complications (especially in the early-game): Changed map to make the first level easier to start for the player Added "You sunk (Press Z to undo or R to restart)…
Fixed a bug where restarting in the map while stuck to yourself prevented you from moving Made camera in map move when you undo Fixed a bug where level numbers in the map character were visible on the title screen Fixed a scenario where you could get a box in …
I added some land to the top left corner of the map so you can experiment with the movement. The first three levels were also changed so that they teach you more and better allow you to experiment with the game mechanics. Note: In the Mac version, the camera i…
Levels 47 (Q-Beam) & 60 (Decoagulant) were previously unsolvable, but are now possible with today's patch. I know that there are still other bugs (the boxes may phase into each other when trapped in gates), but they should not affect the solutions for those le…