Last 7 days
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69% positive of 39 · Mixed · Live from Steam
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HEXTERMINATE is a top-down shooter which puts you in the role of an Imperial Captain. Your mission is to reclaim a galaxy shattered by centuries of in-fighting. Customise your ship with dozens of different modules, fight side by side with allied fleets and reunite the galaxy under Imperial rule.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 68% on 2026-11-01 → 69% today (39 reviews)
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No authorized Steam key store lists this game right now.
Does not work on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Experimental branch
Bug fixesTLDR: Fixes a critical issue when using DPI scaling on Windows and Linux where the user interface couldn't be interacted with due to a mismatch between the logical and visual positions of UI objects. My thanks to CapnDan for the bug report and testing…
Bug fixesFixed an issue where perks wouldn't be unlocked, despite having enough perk points to do so. My thanks to Teffers and ltanderl for the bug report.Fixed a linking error which caused the Linux build not to boot when launched through Steam.Follow the dev…
FeaturesA new user interface is being rolled out and has replaced all the UI in the main menu and galaxy views. It's significantly nicer looking, easier to develop with and more performant!Added windowed mode and resolution selection.Replaced the software curs…
Bug fixes Windows build accidentally had God Mode enabled. My thanks to Hové for the bug report. Follow the development Join the Hexterminate Discord Official forum
New features Rewrote the fleet spawn system (my thanks to Gimpel for some exciting save games, one of them had 104 fleets in a single sector). This allows fleets to correctly reinforce contested sectors, and addresses several bugs. Bug fixes Sectors can now ha…
Balancing In the Infinite War game mode, it was possible for enemy homeworlds to spawn too close to the player's homeworld. As enemy fleets will spawn from a homeworld, this could very quickly lead to a loss. The galaxy generation has been adjusted and enemy h…
After a year where HEXTERMINATE was on ice as I explored prototyping other games, programming languages and writing another engine, one thing became abundantly obvious: I really, really like HEXTERMINATE and working on it.A month and a half ago I picked it bac…
With holidays and birthday season out of the way, it’s time to let you know what’s been happening in HEXTERMINATE land. Engine upgrades Linux support & Proton Being stuck on holiday with a laptop that only runs Linux Mint, I thought I’d try to get the game run…
Overview Hyperscape will be a new game mode and is where the long term development of HEXTERMINATE will take place. In a way, Hyperscape is HEXTERMINATE 2, building on the pre-existing foundations, but freely available to anyone who has purchased the game. Rat…
Community Discord server This should definitely have happened a long time ago, but I've created a Discord server for HEXTERMINATE, as well as general games development and programming. If you'd like to have a chat and discuss where the game is going, join our …
With HEXTERMINATE having been out for a while and the bulk of the issues resolved, it is time to talk about what will happen to the game in the long term. Although the game is has been released, development will be carrying on for a long time to come: HEXTERMI…