Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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80% positive of 31 · Positive · Live from Steam
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Dead Hand is a turn based tactical roguelike game set in a fully destructible procedural environment. Guide your Autonomous Weapons Platform in a fatalistic trek through a multiple level underground cave complex in order to fulfill your directives.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-01 → 80% today (31 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Just a small patch implementing achievement stacking.Full Patch Notes Unlocking a difficulty-tied achievement will also unlock the lower difficulty equivalent achievements. Reaching level 4 on any non-custom difficulty will also unlock the "Training Wheels Off…
I've been tinkering a bit with the engine, upgrading some components, and decided to backport the changes to Dead Hand. Changelog follows: Full Patch Notes Switched from the venerable DirectSound API to XAudio2, upping the minimum requirements to Windows 10 as…
Hotfix for a crash that happened when an enemy managed to kill itself several times over in a single attack action.
Surprise Update 1.4 (not an Aprils' fools one, honest!), containing some requested fixes and additions as well as a few new music tracks. Here's the changelog: Full Patch Notes The level exit beacon could cast broken shadows on certain combinations of AMD card…
Fix for a crash that happened when a Multiple Rocket Launcher was destroyed while having some of its rockets mid-flight or queued to launch.
Small hotfix to include the Escape Pod Plasma Torch files in the retail Pakfile, since they were missing from v1.3
A is for Alphabetised wargame and sim news . Every four weeks or so I hang up a streamer of industrial strength fly paper in The Flare Path dunny and see what wargame and simulation news stories adhere to it. Below is this month’s bag – 25 bite-siz…