Last 7 days
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86% positive of 15 · Positive · Live from Steam
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Arcade space shooter that gets progressively harder, the longer you play. It's a simple a matter of shooting the alien missiles, before they hit you. How long can you survive?
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 86% on 2026-11-01 → 86% today (15 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
It didn't really mean to release this now, but I'm busy with the upcoming Commodore 64 version.So here we go 😆What’s newNew enemy behavior they now shoot and shoot again, until you take them outAnimated UFO boss Refreshed graphics for the base and enemy fleet…
So I ported the game to my next gen Skullforge game engine.This means it now runs on Vulkan, but other than that it should pretty much be the same.I also changed Space King achievement to 20.000 points, as the other situations was untenable.I should work prett…
So yeah. I think its fixed now. Apparently, steam had its own int32 type that did not take well to being casted to something similar 🫣 I really hope the highscore issues is fixed now. If not, go to your AppData/Local/AlienFury/Logs folder and show me any logs…
In light of the reset highscore bug fix, I have reset the highscore list! Now go get that Space King achievement!
Fixes the following issues: - Highscore could get way larger than actual score. - You can now enter the highscore, without beating the highest score first ;) This should allow for a more fair and dynamic highscore list :) Regards Odin
So first... let me say many thanks for all the nice comments ;) Fixes: There was a tiny bug, where large highscores, where not shown in their entirity, from upper right text ingame. Also boosted boss attack music, as well as stopped caching steam profile pictu…