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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Quick fix for a rare error that occurred if the AI opponent needed to scatter starving units, but only had one neighboring region. Should be all good now!
Fixed a minor bug that sometimes caused in-game turn notifications to stop working.
The flood of new players following our Melbourne International Games Week showcase has helped us flush out a few sneaky bugs, so we've pushed a new build with a handful of fixes. === BUILD NOTES: VERSION 0.24.3 === - Fixed a bug that would cause errors the fir…
A quick patch to correct the welcome text so that it no longer refers to the old home screen.
There's been quite a bit going on since our last post. Unfortunately, a sudden covid lockdown in Melbourne means that everyone has been stuck at home for the past two weeks, and sadly we had to cancel our local event at Pixel Bar. It’s been a tough year for ev…
We’re back with another dev update, but first some exciting news. Spies & Soldiers is going to be part of… …STEAM NEXT FEST! We’ll have a shiny new demo available to play, some fancy live streams throughout the event, and Spies & Soldiers will be featured alon…
A quick update to fix a couple of issues with the current build.WEATHER UIAdded some informational UI elements to the weather system to help make it clearer.Selecting a weather icon now displays a popup explaining the duration and effect of that weather, and h…
It sure has been a while since we posted an update! While it may seem quiet from the outside, we've been busy as ever, balancing life challenges and game dev, and we're excited to finally share what we've been working on.Mostly it's been quiet because we decid…
Hey folks! We just pushed an update to the demo that includes a whole bunch of stability and bug fixes, as well as our latest pass on the AI opponent! Updating the demo will reset your game limits, so even if you had previously maxed out the available matches …
https://clan.cloudflare.steamstatic.com/images/36988327/1e371adf1fbd922c29e70c96966ff58697112320.png We're honored to have Spies & Soldiers included in the Melbourne International Games Week Steam showcase! Jim and Luis will be streaming the game, so come and …
Things have been quiet lately, while we have had our heads down working hard on building out the single-player side of the game. We've been busy with a couple of big features - prototyping a single player campaign mode (more on that at a future date!) and over…
Come listen to the developers talk about the new features we've been working on for Spies & Soldiers, as well as a sneak peek at some future plans... https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/36988327/ab1316b6ea1005e1d7a7a41dd7eda2d…
Interested in AI? Come and listen to Luis Van Slageren and Liam Houston, two of the coders from the Spies & Soldiers team, as they dig into the details of how our new AI opponent works. We are doing regular dev streams for Melbourne International Games Week ov…
We're excited to announce that Spies & Soldiers has been invited to be part of the Melbourne International Games Week Steam showcase! We'll be featured from Sept 1 to Oct 4, with our fresh new demo build and regular livestreams of the developers playing the ga…
High time we had a new build! Not a huge update, but it does include some cool new features, including being able to collect more than one title, and new procedural portrait art for castles and cities. We've also tweaked the endgame conditions slightly, to all…
The influx of new players from Next Fest gave us lots of great data, so we focused this build on bug fixes and stability improvements. Resolved some very quirky crash bugs, UI glitches, and a missing spymaster claimant who deftly hid themselves in the code... …
The Ghostbat Games team will do a live play through of our nifty new demo! We’ve been practicing our streaming technique, so you can watch both sides of the battle as the developers demonstrate their strategic skills in a head-to-head match. We’ll run through …
The Ghostbat Games team will stream a live play through of our nifty new demo! We’ve been practicing our streaming technique, so you can watch both sides of the battle as the developers demonstrate their strategic skills in a head-to-head match. We’ll run thro…
Been a while since we pushed a new build! There's been a few big changes behind the scenes, the most significant of which is the new unified display system. The game should now scale across all screen sizes consistently, maintaining crisp visuals and UI layout…