Last 7 days
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Fixed a bug that was causing the enemies to ignore replay ghosts. Implemented an additional mechanic to the safezone which will mostly affect the entry into a map from the start area. This mechanic prevents attacks until the player has both exited the safe zon…
Fixed a bug that carried references from other maps. This was preventing the replay from opening. Fixed a bug that caused a coin ball to form above the start area's portal during a race recording. These coins are created as the instant reward for hitting boxes…
Mars and Skatepark maps are playable again. Enemies, most observed with the zombies, were causing the recording to break when a single one was hit multiple times in a particular order. Hitting the enemies in any order will no longer break the recording.
fixed some issues that may be corrupting replay files fixed an issue of coin clusters not being received general error prevention safeties
Massively improved framerate with a large quantity of ghosts playing in a replay Optimizations for the blast ability Lod fixes for some skins Error preventing fixes around UI Various other safety/stability fixes