Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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33% positive of 21 · Mostly Negative · Live from Steam
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Recruit and manage a party of self-aware heroes in a quest to find the legendary land of Vrool and the Fountain of Eternal youth!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 33% on 2026-11-01 → 33% today (21 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Sorry for the delay in fixing these UI issues. It has been a hard fought challenge, but it is now completetly fixed. No more dissapearing buttons. Shops now work on the first click. Many small quality of life fixes. Also, many small bugs have also bee adressed…
Just a few small fixes... * Grabbler enemies no longer cause a crash. * Magical items now always get used up. * Tiles not longer turn invisible after boss battles.
This small expansion adds three new, craftable maps. These maps are for end-game play and will require heroes of up to level 100 in order to navigate. Also: Rebalanced dungeon room numbers to be less intimidating on easy-medium maps. Increased the stackable it…
This small update adds another tutorial screen concerning 'levelling' - thanks to Vedicc for the suggestion! Also: * Fixes Autofishing when sad so that they still fish but with lower luck. * Stops bookmarks from loosing dungeon data after sleep. * Stops the 't…
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35034831/3f18cc2262e841faa207997685416a198f8c2935.png Final build uploaded in preparation for launch. * New tutorial screens added. * Boss enemies scaled down to stop them covering the gold win…
* Re-introduced mood based events for sadness and anger. Fixes: * Removed repetitive sound on item pickup. * Wanderer locations no longer report dungeon rooms incorrectly. * Health siphons now draw 100%. * Travel events are re-activated. * Hero recruitment lev…
https://store.steampowered.com/app/1120770/Gods_of_Havoc_Fall_to_Earth/ Michael Flynn releases 'Gods of Havoc: Fall to Earth', a tribute to the forgotten god game genre. A game so far removed from it's RPG Maker roots that the RM Forum staff required pictorial…
https://store.steampowered.com/app/1117340/Gods_of_Havoc_Into_the_Void/
'Gods of Havoc: Into the Void' launched today. A strategy god-game with high levels of nostalgia, and the first game of it's type to be created in RPG Maker. Take a look... https://store.steampowered.com/app/1117340/Gods_of_Havoc_Into_the_Void/?beta=0
Last year, I created a small, intense, strategy game for the DreamHack Austin Jam. It Won! With a little refiniement it's just been released on Steam. https://store.steampowered.com/app/1109310/Expansion/
Two parts of the upcoming, Gods of Havoc trilogy, are now available for viewing, and wish listing on Steam. https://store.steampowered.com/app/1117340/Gods_of_Havoc_Into_the_Void/ https://store.steampowered.com/app/1120770/Gods_of_Havoc_Fall_to_Earth/ If you w…
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/35034831/036c522e639d687ee668097ea2f46ade25b44937.png I’m super excited about today’s launch. I designed Fantasy Hero Manager in a nostalgic frame of mind, dreaming of my youth, playing Nethack…