Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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93% positive of 772 · Very Positive · Live from Steam
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SuperSmash is a physics base multiplayer fighting game.Character is fully driven by physics engine,and there are lots of different weapons and maps.It will provide you totally different battle experience.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 93% on 2026-11-01 → 93% today (772 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Rebuild the whole game with the new network physics simulation method. Significantly reduce network latency on client side.
The game frame rate has Increased by 60%~120% Game Saved directory has been move to .../Users/AppData/Local/SuperSmash/Saved. When you launch the game it will automatically migrate your saving data(player setttings and custom maps) to the new place. If your ma…
You can make your own map with the level editor now! Guide: Left mouse buttonL: Select and edit Right mouse button: Rotate the view RMB+W,S,A,D: Move camera arround RMB+Shift,Spacebar: Move camera up and down Number 1: Edit location Number 2: Edit rotation Num…
After days of hard work, I finally finish the new AI.ːsteamhappyːYou can play alone with AI now if you didnt find a match. New AI: Can pick up and use all kinds of weapons Can navigate around edge No longer team up together Room setting option:
New weapons: Fans Gloves Catcher Weapon remove: Laser MeteorHammer The 2 weapons are way below my expectation,they are kind of useless in combat. Maps change: Laser maps: replace some laser with larger radius tunnel, so you can go up much more easier. {S...
Maps: -Remove Air Tunnel Series, replace with new Series:"Space"(No gravity)
Rebuild the level art
It's been a year since the first beta version.One year ago, I was not very good at the level design and the maps I made were just some randomly assembled block, they were gameplay repeating and not very interesting. So I decide to rebuild them from scratch now…
A new series of destructable maps. This series of maps implement a new system where you can dig into the terrain. You can ues new fighting strategies such as sneaking from the ground to the enemy's back to give him a suprise attack, or digging a hole to escape…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.