Last 7 days · history since Nov 4, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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80% positive of 15 · Positive · Live from Steam
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Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 80% on 2026-11-03 → 80% today (15 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
This patch fixes bugs: - #14: There is now a banner that shows the name and Team color of the winning player before returning back to main menu
This patch fixes bugs: - #13: Winrate now gets displayed correctly - #15: now the "Play" button works always and does no longer get stuck in a clicked position after you finished a game P.S.: The text behind the bug numbers explains the current state of the ga…
A rather annoying bug that resulted in temporary or permanent displacement or even disappering of UI elements ingame has been fixed in this patch. There have also been some quality of life updates and general game stability has been improved.
client-server interface improvements: - better information to calculate win-rate in profile
This update makes miniturn playable even though be it with bugs. Have fun playing.
Server 2.0 We have created a new and improved server for the game. This will allow us to easily expand it in the future, as well as add new features. New Visuals! We've overhauled the old trees and made some that are even better! Deck Editor The deck edi...
Sad news for Miniturn After many years of keeping the servers up and maintaining them, we've decided to finally shut them down. Since no one is playing the game anymore these days, and we've long moved on from this project, it's time to properly shut down the …
Introduction The previous UI flow was too slow and had a lot of unnecessary information. This would often confuse players and could be seen as frustrating. That's why we thought it was about time we changed it. Explanation The new flow goes as follows : First,…
The original main menu was made with mobile devices in mind. But after a while, we noticed it would be better to make a separate menu just for the pc. So that's why we dedicated this update to making a brand new main menu. Here's a comparison of the old and ne…