Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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85% positive of 80 · Very Positive · Live from Steam
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Free on Steam. The demo has its own app, so its players are counted separately.
Abducted with only four hours to live… Learn about your captor, use your knowledge to escape, end the cycle.
Live data from Steam, tracked by SteamPlayerBase.
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 84% on 2026-11-01 → 85% today (80 reviews)
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Now that The Mortuary Assistant has been released. I wanted to circle back to my previous games and give them some love. My first stop is right here with Our Secret Below. After enough time working on MA, I decided I simply want players to be able to experienc…
I've done a quick update to fix a few issues for controller users: You now only type "help" in the computer terminal to fix an issue with virtual keyboard not having a "/" Adjusted sensitivity when viewing objects Adjusted sensitivity when using combination di…
Though I have loved trolling with the space bears and the intentional design of having limited item space. I have decided it's better to give the ability to drop items. The last thing I want is new players thinking the game is unintentionally broken if they ac…
Fixed an issue where certain dialogue systems would freeze if playing German or French Fixed an issue where journals could be stuck closed Fixed a bug where the hint alert would not show up if you start the game with hints on
Minor fix I noticed after fixing ultra wide. Fixed a bug where the resolution drop down menu would populate over and over every time the option menu was opened.
After some discussion on the community hub about ultra wide not working, I have gone ahead and done a pass to have the UI support Ultra wide. UI will no longer be cutoff if using ultra wide resolutions
Hello everyone!It’s been a long time since I’ve released something new and those following my work know that the project I had been working on the past few years, set to be my next major title, was canceled. After putting so much of myself into it and a wonder…
UPDATE NOTES: Endings 2 and 3 are now much more fluid to achieve. Minor quality of life adjustments for item discovery and play After the launch of Our Secret Below, I did some bug fixing and then went right into Kohate for Halloween. Since then, I’ve been wor…
After Our Secret Below, I wanted to take the time between launch and Halloween to push and get a fun little game out in time. KOHATE I decided The Subject was a great setting to be able to expand upon and built a new experience around the Kohat complex locatio…
After I launched Our Secret Below in July, I looked at the calendar and thought it might be cool to try and get a short game in out in time for Halloween. I wanted to jump right into The Mortuary Assistant but figured a few months on MA would not be as impactf…
I will be streaming Our Secret Below this morning in just a few minutes to not only give a chance to say hi and talk about the game, but to also work out all the kinks of streaming here on Steam before the launch stream of Kohate on October 15th! Join me in ge…
Our Secret Below is only $9.89 for a limited time! Halloween is approaching and I'd be crazy to not throw Our Secret Below into the mix for spooky fun! I'm also launching my new short horror Kohate on October 15th and wanted to celebrate with a discount on my …
I've done a number of small adjustments to the game in this update with one larger update being full controller support! I spent a long time re-working item interaction and computer terminal usage for controller support. The Normal mouse and keyboard experienc…
I'm so excited that launch day is approaching! It's been a very hard and long road full of 14 hour or longer work days, stressful kickstarters, and lots and lots of development! I can't be grateful enough to those who have supported the project both through Ki…
I'm very excited with how well received Our Secret Below was on Itch and even more floored by the success of the Kickstarter campaign! Steam is my primary target for full release of Our Secret Below and I have been going through the various processes required …
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