Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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77% positive of 31 · Mostly Positive · Live from Steam
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The hero defeated the demon Guile, but lost his life in the process. Given five more days to put his affairs in order, guide him to the best possible funeral in this anti-RPG where he grows weaker.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 77% on 2026-11-01 → 77% today (31 reviews)
No authorized Steam key store lists this game right now.
Works great on Steam Deck. Results from Valve's own testing.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hero can't hold on to more items... The following bug has been fixed. When the inventory is full and you swap your equipped weapon with weapons that are in a stack of 2 or more, the equipped item will be lost.
Hero Will Rise Again... We're happy to let you know that Steam trading cards are now available for Hero must die. again. We have made 8 of them and we hope you enjoy gathering them for cool badges, icons and backgrounds.
I know I’m bad at teaching others. Even so, about once a year someone foolishly requests a lecture from me. In this case, aspiring young creators come to see me and ask “how to write a proposal." In the first place, what is a proposal? This is what it is to me…
First, let me come clean. At least in game production, I don't really like creating characters or scenarios. I really want to leave them to someone if possible, but I’ve never managed to do so. I always end up having to write them up close to the deadline. The…
The theme of Hero must die., scheduled to be released next February, is how to best live out your last few days. In the last column, using Hero must die. as an example, I talked about how universal themes have already been dealt with many times by high-quality…
I wrote the first column with the theme, “When do you think up your game projects?”, using ‘Hero Must Die.’ that will be released in February next year as an example. The two main points were: After a major operation, my father became aware of his short life e…