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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
v0.9.25.47 -- online updates -- fix issue where a dead remote-character could appear in the wrong location prevent server from making too many items play sword-hit sound when a client is fairly sure, but not 100%, that they'll hit a bomb (previously this was s…
new background for Mighty Climb level ui color tweaks tweaks to QuickStart ui, backgrounds
Misc polish Slightly better colors for color-blind folks (there's still more work to be done on this) QuickStart promoted to its own mode. When QuickStart is completed --> auto-select Battle mode fixed some colors in QuickStart prevented exiting a tutorial by …
We've been doing a lot of work on online multiplayer. It's coming... but first comes this update with a bunch of misc things: New BotBattle mode where you can team up with 1-3 players to defeat bots in 7 progressively-more-challenging rounds. Your cannon’s dea…
A few small changes come in v0.8.0.3 and v0.8.0.2 better support for Steam Controllers. However, standard Gamepad controllers (ds4, XboxOne, etc) are still recommended added 2 big experimental levels (Burning Divide and Chute) improved AI 2 more levels accessi…
This update (v0.8.0) focuses on the game’s early experience for new players. a new "Quick Start" tutorial 4 new experimental levels, including one with vertical wraparound 3 new characters (Ticket, Bully, and Toad) Random level select Refined sword swinging --…