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Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Greetings! We're excited to bring you an update brimming with elemental magic and some technical advancements. This release focuses on enhancing the elemental interactivity within our game world bringing you a list of elements to interact with in different way…
SMALL UPDATE PATCHNOTES: Introduced Steam Launch options: Directly launch the game from Oculus Unveiled Mallers Cave "MVP" feature: Top scorer is now visible through walls Optimized Crystal Icon: Transitioned from translucent to masked for enhanced performance…
HOTFIX UPDATE PATCH NOTES: Resolved issue where Crystals in Mallers Cave failed to spawn weapons or take damage Addressed "Tab" menu intermittently failing to display player information Enhanced visibility of eliminated and inactive players on Mallers Cave end…
Hello, Fellow Gamers! We have reached a pivotal moment: we've managed to deliver half of what you've been eagerly expecting, while going further than we thought we could. However, there's no time for rest; we're pushing ahead full steam. This spring marked the…
Greetings, Gamers! Here's a minor hotfix update before we launch the upcoming content release! FIXES: The issue with the PC Spin attack not dealing damage has been resolved (effect now mirrors the range) PC Dash functionality has been enhanced (particle optimi…
"Gamers, gather 'round! We have exciting news for you. Our latest update is coming on February 22th and we're opening it up for public testing. We've been working hard to bring you the best gaming experience using the latest Unreal Engine 5 technology. But, un…
Hey there, Champions! The new year is upon us—and with it comes the call of the Ancients. Architects forces are gathering, and Bongo Tower is ready for those daring enough to ascend its treacherous heights. We’re excited to announce that the Closed Beta for Cr…
Hello, fellow gamers! We’re thrilled to share some groundbreaking news: our game joins the world’s first viewer-interactive streaming platform, STREAMBLE.LIVE What sets this platform apart is its redefining feature that enables viewers to interact with games t…
🕹️ Introducing a new challenge in our game: a flying Goblin Copter! 👀 We're also experimenting with AI-generated level design.
Hello fellow gamers! Check out our latest development VLOG showcasing the "Mallers Cave" game mode, now available for testing on our Public Test Server. Dive into a Free-For-All cave mining expedition that intensifies as time progresses. With only three lives,…
Behind-the-Scenes Exclusive! Dive deep with us into the world of game NPC AI! Discover the groundbreaking opportunities we're exploring and get a sneak peek into the cutting-edge research that's propelling us to the next level.
Hey! Join us at the Game Developer house where we're comparing real-life crossbows with virtual ones. We've gathered information on various aspects of real crossbows that we'd love to implement into the game, and then we've applied our development magic to mak…
Greetings, Gaming Enthusiasts! Welcome to the Cradle of Sins' State of the Game Update, where we're thrilled to introduce our UK branch team along with the latest in-game developments. Please note that everything you see is work-in-progress footage, indicative…
Hello there, Gamers! With the anticipation of our forthcoming update, we're delighted to unveil our new development log series. This initiative will offer you an exclusive behind-the-scenes journey into our game, as we chronicle the development process and sha…
Dear gamers! We're going offline on Steam for a short while! This is due to us changing the server platform and finally taking the step to Unreal Engine 5 territory. This has been in the works for a while now and in plans for an even longer time, but since the…
Hey! Soon the gates will be unleashed. You and your friends can embark on an adventure to the mysterious cloud lands. We are working: CO-OP campaign starting levels Some quality of life things Taking apart some of the core features and making them better. Addi…
How you doin' fellow gamers? It has been extremely difficult for us to get the VR and PC work side by side, but heres our first take. Make sure to watch this video, join the contest, comment what would you like to see next! PC AND VR GAMERS UNITED SERPENTS RES…