Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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70% positive of 58 · Mostly Positive · Live from Steam
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Florence, the cradle of Italian Renaissance. The city is experiencing an unprecedented economic and cultural flourishing: will your family prevail and control the city?
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 70% on 2026-11-01 → 70% today (58 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi everybody! I just released version 1.3.4; it's a minor update which take care of some changes Steam-side that were mandatory in order to keep the game running; so nothing game related per-se. Have a nice week! Cody
Buonasera! Quick heads-up for all our players currently involved in a multiplayer game. Due to office maintenance, the game server might be unreachable from 9 am UTC on June 8th to 9 pm on June 9th. It is just a matter of the server being temporarily disconnec…
Good morning everybody! Minor patch 1.3.3 is now live with a small batch of bug-fixes and new animations on opponents' actions. For the full list, as always, refer to the Trello board! Have a nice week everyone! Cody
Buongiorno a tutti o'Magnifici! Today we are releasing minor version (1.3.2) to the public branch! In this patch we fixed a few bugs here and there and made minor improvements. Some of the notable bug fixes are: Fixed a bug that during multiplayer games, among…
Howdy Folks, Last week we had the chance to showcase Barrage Digital at Bologna Play, one of the biggest Italian fairs dedicated to board games and everything that’s related to tabletop gaming. It was an incredible opportunity to meet players face-to-face, wat…
Howdy Folks, Today we dive into a fundamental mechanic of Barrage, the Tech tiles, or Technologies. You will need Techs to build Structures - whenever you perform a Construction action, a Tech will allow you to build a specific Building which will end up on th…
Howdy Folks, Welcome to another appointment with the behind the scenes of Barrage! In this dev diary, we’ll pull back the curtain on the historical and thematic inspirations behind Barrage’s characters. Read the full article on the Barrage Community Hub ]
Howdy Folks, They say third time’s the charm, so here we are back with a new step in the world of Barrage. In this diary, we’ll explore the artistic influences that shaped our vision, from the visual style of the board game to the real world grand architecture…
Howdy Folks, Welcome back to another in-depth insight on our beloved Barrage. Last time, we talked about the challenges of fitting a large board game onto a smaller screen. Today, we’re pulling back the curtain on the core mechanics that make Barrage tick, so …
Howdy, everyone! Today, we are thrilled to share some behind-the-scenes insights into our journey as we bring our beloved board game to life in the digital world. Board games and video games share a love for strategy, creativity, and fun, but they’re fundament…
Hey Folks, our new gigantic endeavour, Barrage, is taking part in the current Steam Next Fest. This is a unique chance to try out the game while it's in development and provide some precious feedback while we need it the most. The demo features one playable fa…
Hey folks, today we are happy to announce we have been working on a new project: Barrage! https://store.steampowered.com/app/2879570/Barrage/ Set in a uchronic past where traditional energy production collapsed, hydroelectric power is now the herald of a new e…
Buongiorno to everybody! On the 23rd of April the multiplayer server will be down for maintenance. The downtime will allow me to fix a small bug that has recently emerged, where players are unable to open new games due to the fact that "hidden" games are count…
Have you been thinking about purchasing Lorenzo il Magnifico for a while, but couldn't make up your mind? Games in Italy, a collection of games developed by Italian studios, is finally here; to celebrate its third edition, we are discounting Lorenzo il Magnifi…
Buongiorno to everybody! Just a quick warning that in the upcoming days, the multiplayer server might be unreachable. Lately, our network connection has been deteriorating to the point where we felt it was time to change internet providers. Hopefully, the proc…
Howdy folks, Cody here. In the last few hours we had some hardware problems on our Lorenzo server and I'm sorry to inform you that the games that were running at the time got lost. Due to the fact that this was a destructive and unscheduled arrest, those of yo…
Buonasera fellow players, as per title, the async multiplayer server of Lorenzo il Magnifico will be down approximately starting 8AM CET on Thursday april 14. Maintenance shouldn't take up more than a couple of days. During maintenance, the multiplayer system …
Howdy! With today's patch, we are finally bringing a major update to our beloved Florentine game. Async multiplayer hits beta That's right, with the extensive tests we were able to do (thanks to those who played on the experimental branch, your help has been i…
Howdy folks, tomorrow we will bring down Lorenzo's Multiplayer Asynchronous server for maintenance for a few days. This means, asynchronous multiplayer games on our Experimental branch will be unavailable, and any multiplayer game which is not yet ended will r…
Howdy folks, lately we've been busy with a little something a lot of you were hoping for: asynchronous multiplayer! As this feature is currently in its alpha stage, it is currently available only through the Experimental Branch; read the following information …