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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hello everyone, welcome to this week's progress report.Level: Over the course of the last two weeks, a lot of things have started happening in the Level Department. We've been preparing for the lighting rework, which involves checking all textures relevant to …
Content complete!Wild Life reached its content-complete milestone this month! This is a huge step for the team, and we’re now deep into polishing: taking a closer look at how the game looks, runs, and feels to play, and addressing the areas that need more atte…
Hello everyone, welcome to this week's progress report.Level: This week, we continued our efforts in the Apoc Canyon and Grassland regions and pushed a lot of minor changes. We also started auditing our assets and textures to plan the improvements we want to m…
Hello everyone, welcome to this week's progress report.Level: During this week, we continued working on the Grassland hills and Apoc Canyon, adding more detail to these regions through foliage updates, landscape polishing, and more. Level Design focused on eve…
Hello everyone, welcome to this week's progress report.Level: This week, the Level Artists moved on to the next regions, starting a first set dressing pass in the Apoc Canyon and Grassland regions. The focus is on increasing the level of detail in these areas,…
Hello everyone, welcome to this week's progress report.Level: This week, we concluded our initial set dressing pass for the Desert and moved on to the hills around the Alpha Camp. The Pillar Region is progressing as well, but takes more time due to the density…
Hi everyone,Today is a huge milestone for Wild Life.After a long journey of development, rebuilding, improving, polishing, and growing together with this community, we are finally ready to share one of the most important updates in Wild Life’s history.Today, w…
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