Last 7 days
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78% positive of 88 · Mostly Positive · Live from Steam
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A disc golf simulation by the disc golfer, for the disc golfer! Inspired by classic golfing games, updated for our favorite sport. Collect real discs, upgrade skills, and keep hunting the perfect round!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 78% on 2026-11-01 → 78% today (88 reviews)
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1 item on Steam, newest first.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
TechDisc physics are now calculated locally. This gets rid of the delay from finishing the throw to when the throw animation starts, which was the game talking to the cloud and the cloud calculating the flight path. It will also remove the same delay when prev…
I made the chains heavier
-made the inventory screen a little more intuitive(can now move a disc from the bag to the inventory, instead of only the other way
I uploaded some changes to the basket chains that ive been meaning to do for a while. I added bones to the skeleton of the outer basket chains, which should make the physics more accurate and the chains catch better. I also added LOD's to the chains, which the…
-added an indicator to the throw circle that shows the power level of each shot preview line when the shot preview is used -changes to tap ins that should stop the case where long tap ins come up short
-fixed the game freezing after a round in some cases -fixed Ace achievement not being given when a player hits an ace. If you hit an ace and finished that round it will award you the achievement when you start the game
New Map: Park-Full 18 hole course with short and long layouts. Made with the TechDisc version of the game in mind, this course features reachable hole distances with little elevation. It will test your shot execution and puttingNew Manufacturer: Gateway-Added …
On Friday the 28th I released a small update the changed the .exe file name from "testinggrounds.exe" to "PRDG.exe". Testing Grounds was just what I called the UE4 project when I first started it and didn't know what it would become, so this was a change I had…
HI everyone, Really excited to release this update today, which I think is a big step forward for the game. As per the title, the disc flights in Perfect Round Disc Golf are now powered by TechDisc. John and Michael at TechDisc are doing some really cool stuff…
Today is the day! Perfect Round Disc Golf is now released out of Early Access on Steam. Thank you to all the players who trusted in the game and helped me get to this point. I truly never imagined the game would come as far as it has in these 4 years in early …
6/20/23 New Flight Physics! -complete redesign of the flight physics. the goal was to get the discs to travel at more realistic speeds while still displaying flight characteristics according to their flight numbers. Discs no longer appear to be moving super sl…
I noticed the "Profile Features Limited" tag got removed a while back, so I made a note to add them at some point, which is today. I added 24 achievements available to earn during gameplay. With that I've also started taking advantage of Steam's stats system, …
New map released! When making The Valley I wanted a challenging course with appropriately long holes(for upgraded characters) and challenging greens. It is also the course with the most trees defining the fairways and forcing certain shot shapes. some small ch…