Last 7 days · history since Nov 1, 2026
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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50% positive of 6 · 6 user reviews · Live from Steam
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ASTROG is a roguelike top-down action game with exploration and a simple progression system. Explore dynamically generated space, collect relics and artefacts, mine resources, upgrade your ship, experiment with skill combinations and fight hordes of enemies.
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 50% on 2026-11-01 → 50% today (6 reviews)
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Not tested by Valve yet. Results from Valve's own testing.
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Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Radar menu has been completely remade Remade projectile visuals Some skills were re-balanced Added game object - energy batteries Added brief controls help (F1) Added random encounter - rabbit holes Added automatic recovery feature (on low HP) Energy bars reco…
Added more explosion types Different explosion on death, if enemy ship is frozen Added new anomaly types and refined older types Changed package structure Some destroyes enemies drop energy orbs, that can restore some power, fuel or hull shields Stop all game …
Added autosave after intro sequence Tweaked intro sounds Added 3 blueprints after intro Fixed skill assignment indicator Added animations to fractal shapes in the background Shields now blocking mostly projectiles like missiles or bolts, but not auras or energ…
Fixed rebinding gamepad controls Setted limits for increasing stats in development menu Collision margin increases if player moves too fast (to prevent stucking in other objects) Tweaked intro sounds Added sound for energy stream trap (around artefacts and voy…