Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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Steam prices for United States (change the country in the top bar), and Steam keys from authorized stores.
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91% positive of 2,093 · Very Positive · Live from Steam
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It’s 1968 in Vietnam, the time to “Make War Not Love”. Side with the Viet Cong or U.S. Army in this intense, fast-paced FPS set in the Vietnam War — now with co-op zombie mode. Choose from 300+ weapons of destruction. Kill or be killed!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 91% on 2026-11-01 → 91% today (2,093 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Changed: Linux (1 download)
Changed: Windows (1 download)
Changed: Linux (1 download)
Changed: Windows (1 download)
- Fixed health scaling issue, no longer bullet sponges
- Fixed ARVN and ANZAC hats not available for character - Fixed typo in code that made Zombie health multiply - Adjusted wave multiplier number - Fixed boss minion hellhound spawn frequency
- Increased extra magazines for all weapon types - Increased ammo return from ammo boxes WARNING - this is not yet displayed properly in the shop menu Ammo has been increased according to weapon type.
- New version of Slums is now available - Added missing vz. 54 Meopta sniper rifle to loadout - Increased spread of M16A1 HBAR - Corrected Czech weapons' origins - Corrected vz. 24 and vz. 59 sounds - Fixed a UI error when changing graphics settings - Fixed ab…
- Fixed ranked matches sometimes failing to submit - Fixed infinite nesting of ranked points contextmenu - Play menu advanced settings are now stored between sessions - Improved scoreboard styling in deathmatch - Fixed exploit with specatate command can deploy…
- Remastered "Slums" (WiP) - Recompiled "Bridge" - Fixed invalid camera behavior upon dying - Fixed ragdolls and gore models glitching out into infinity - Added option to disable new gore altogether: 'Wound Gore' under Game section, Game Settings - Added optio…
- Added hair (head and face) cosmetic options - Made it possible to not wear any cosmetics - Made Bot cosmetics less random, now picking from limited sets of outfits - Fixed several issues related to input device -- NOTE: If you experience problems with audio,…
- Improved overall graphics fidelity Slums - Adjusted water texture to be more believable Ruins - Improved lighting and setting - Added more foliage and ground detail - Updated skybox to have a seamless transition between playable and non-playable areas - Fixe…
HALLOWEEN UPDATE PART 1 - PART 2 WILL FOLLOW PLEASE NOTE - SOME MAPS AND GAMEMODES ARE STILL TEMPORARILY REMOVED - THEY ARE COMING BACK IN PARTS WITH EACH UPDATE! - Improved overall graphics fidelity Slums - Reworked several buildings and areas to further impr…
PLEASE NOTE - SOME MAPS HAVE BEEN REMOVED - MOST WILL BE RELEASED ON BI-WEEKLY BASIS REMASTERED - ZOMBIE UPDATE MID-OCTOBER - Disabled Firefight, Last Man Standing, Last Team Standing and Kill Confirmed gamemodes -- These gamemodes require tweaking and will be…
- Fixed fading ragdolls not removing underlying gore model - Fixed thirdperson death cam spinning uncontrollably - Fixed Siege and Checkpoint loading screen images - Improved unranked bots - Tweaked Ranking System algorithm, shifted ranks boundaries - Improved…
- Remastered "Depot" - Remastered "Siege" - Remastered "Embassy" - Improved Fall of Saigon, 3rd Field Hospital, Ho Chi Minh Trail, Quang Tri Citadel - Recompiled Kham Duc Airbase, Lo...
This update brings the beta of Ranked Mode, a points-based leaderboard tracking player performance across matches on official servers. It's similar to ranked systems in other games like CS2/chess ELO etc, where you gain more points for performing well against …
- New zombie map "Hỏa Lò Prison" - Improved Workshop Manager behavior when joining server using custom maps - Fixed not being able to interact with your character in deployment menu...
- Added brand new map "Quảng Bình Border" - Added func_teamblocker - Added BuiltRightHanded option to weapon scripts - Added new option for loadout file to change player bodygroups for equipment weapons - Added convars mp_respawnwavetime_us and mp_respawnwavet…
Works, but may need extra effort. Results from Valve's own testing.