Last 7 days
Screenshots, achievements, specs, every price change and sale we've seen on Steam, and trading cards.
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57% positive of 14 · Mixed · Live from Steam
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Single-player action game with massive fantasy battles, that using non-target directional combat system. Fight non-stop battles with many units, game modes, different classes, weapons!
Live data from Steam, tracked by SteamPlayerBase.
What changed on Steam for this game since we started following it: prices and sales, builds, name, release date and review score.
Review score: 57% on 2026-11-01 → 57% today (14 reviews)
No authorized Steam key store lists this game right now.
Every build released on Steam for this game since we started tracking it, with the developer's patch notes. Updated within minutes of each new build.
Hi, everyone. This update brings many changes to the game. I've added first 10 runes. Weapons is now have tiers: Gray, White, Gold (you need to combine weapons to receive higher tier). Each map now have a loot spawners, that spawn a random weapon or rune (with…
Hi, everyone. Many work has been done in performance section of the game. I think, the game performance has been doubled, so everyone should see the changes :lunar2019smilingpig:. The completely new character controller is more responsive and fix many old bugs…
Hi, everyone. Sorry for a long silent time, but I have bad news. Unfortunately, I can’t currently continue working for the game at the same pace and I’ll need to focus on the other problems in my life. It leads to a situation where I can’t end the game in the …
Hi, everyone. This update brings many small changes in game dynamic, the game should feels more active now. Please keep in mind, that his is not the final version of all the changes I've wanted in this part, more improvements will be in the next update. Change…
Hi, everyone. I've created public Roadmap, so everyone can see and take a part in Battle Motion feature. So Roadmap is my approved list whats will be in the final version of the game, you can Vote and prioritize some things for me (more info on the board page)…
Battle Motion now has Slow Motion, this is not only sounds good, but looks good too ːsteamhappyː Also I've added first version of Items Inventory system, it's still is in unfinished state, but player can using it already (AIs can't using it yet :lunar2019grinn…
Small additions and bug fixing. Sorry about battle results bug in the Castle Mode ːsteamboredː Changelog: - Added Local Avoidance of Units system that make unit's path is more natural (can be disabled in the Performance menu) - Added mouse sensitivity settings…
https://steamcdn-a.akamaihd.net/steamcommunity/public/images/clans/34223693/d0ad259ea428bc36557787cd684f8ca4d987f046.png Battle Motion is now available in Early Access! Check new video and screenshots, that have been recently added to the store page. Battle Mo…
Not tested by Valve yet. Results from Valve's own testing.
Valve hasn't published test details for this game.